Category Archives: 2021

Film Review: Pompo the Cinephile – 2021

Director(s)Takayuki Hirao
Principal CastHiroya Shimizu as Gene
Rinka Ôtani as Natalie
Konomi Kohara as Pompo
Akio Ootsuka as Martin
Release Date2021
Language(s)Japanese
Running Time 90 minutes
Report CardClick to go to Review TLDR/Summary

NOTE: This is a new release and the review is based off a theatre viewing. This means the review won’t feature common elements like visual analysis, extended theme analysis, or long-form discussions of the cinematic techniques being used. Once I am able to get a copy of the movie to watch, pause, analyze, and get stills from the review will be updated to match the current site’s standard.

In Nyallywood (aka Hollywood), the producer who reigns supreme is Pompo, an exuberant young woman with a flair for dramatic entrances and an eye for nabbing the best talent to surround her; her B-movies are a thing of legend and accrue rewards and adulation all around. Her assistant, Gene, in shocking comparison to Pompo, is a tired looking, unenergetic husk whose only saving grace seems to be his intensive love of cinema. Far from just being part of his job, Gene uses cinema as his primary frame for interacting with the world at large around him, spending his free time poring over copious notes he’s taken regarding the production process or watching and absorbing films at breakneck pace.

Consequently, even in his day-to-day outside of the studio, he finds himself framing the world as a director would. While travelling to an routine casting session, he notices a young woman running across the street. As she playfully jumps past a puddle, his pupil transforms into a camera lens, showing us how the seemingly small moment becomes something cinematic; time slows down and his brain starts doing post-production (color grading) to the moment of jubilation, applying colors and filters to the everyday moment thereby rendering it cinematic. A simple jump – a split moment – becomes frozen in time and becomes something greater than it is.

When he finally makes it to the audition area, he runs past the girl once again; this time her face is covered with a miasma of despair – a sharp contrast to before. As the two cross one another’s paths, discordant jump cuts are used to create a stutter effect- time breaks as the two seemingly unrelated persons enter one another’s space. It becomes clear that their paths are meant to cross, even though Pompo informs Gene that the young woman, Natalie, was rejected from the studio’s current film due to an inability to act.

But inability in the moment does not entail incapacity in general, and Pompo decides to spring a surprise on Gene: she offers him the chance to serve as director for her new script, a non-B effort titled Maister. The script – a story of an elderly hardened man learning how to embrace the world via a chance encounter with a young, passionate woman – immediately captivates Gene who finds himself completely enamored with the characters in spite of the generic trappings of the narrative. To his surprise, Pompo reveals that the part of the heroine is to be played by none other than Natalie. Even though the aspiring ingenue’s test performance lacked, a certain aura she possessed captivated Pompo to the point of writing the role in this script explicitly for her; like Gene, Pompo can’t help but take the inspiration from the everyday and transform it into something cinematic.

Thus, Gene is set to direct his first feature film. Suddenly, the never-ending series of notes he’s taken on sets up till now become a template for him to traverse down the path to becoming a full-fledged director. However what opposes him is not a direct antagonist or series of enemies to be defeated but the process of creation itself; getting shots to work in spite of production issues, keeping true to the vision of the script while heeding to cinematic limits, conveying key story beats without relying on excessive exposition, and finding a way to edit down the final product in spite of a wealth of gorgeous footage become the obstacles that Gene and his crew find themselves tackling.

By structuring the film proper around the mechanics of the film-making process, director Takayuki Hirao is able to get the viewer to directly consider each and every choice made. There’s a direct focus on the nature of what makes a good film: decisions related to acting, shot composition (ex: wide shots vs close-ups), and editing are brought up directly by the characters as they discuss how to overcome the various hurdles they encounter. By having the characters walk the audience through the logistics of their decision-making, the film is able to get viewers to subjectively tap into and become involved with the film in a dialogue. Our attention is drawn to the nature of cinematic technique and its intended purpose, so as the film starts to become more “overtly” stylized, it becomes astoundingly clear that even the most seemingly minute decision is being done to engender a certain feeling.

Match cuts (both within Pompo and between Pompo and Maister ), jump cuts, rewinding/fast-forwarding footage within the film proper to explain parallel character decisions, using reflective surfaces in the background to juxtapose characters’ thoughts versus their actions, and moving the camera back from supposed establishing shots to reveal said scenes are nothing more than character perspectives or scenes being projected on the big screen reveal the liminal space between cinema and memory. Not since the works of Satoshi Kon (Millennium Actress, Perfect Blue) has an animated film so effectively tapped into the idea of cinema as a dream-machine; for the characters this dream is both literal – they want to produce and create films for audiences – but is also metaphorical as these same films are expressions of their innermost desires come to life, rendered on a canvas that promises infinite possibilities.

As Gene shoots Meister, he finds that his own life not only serves as a template for how he approaches the content but that the content then, almost as if in response, becomes a guiding force for him to evaluate and progress within his own life; life and art become two mutually reinforcing sides, generating a new creative order. While there are similar works like Keep Your Hands Off Eizouken! or Shirobako that also navigate the process of creatives attempting to take their fanaticism to the level of art, what separates and elevates Pompo and its themes is the level of commitment at making the fictional work its about, Maister, as polished and entertaining as the film proper. Even though we’re only privy to brief snippets, the scenes chosen are all pivotal in how they reveal the underpinnings of the story proper while conveying a completely distinct tale that’s enthralling all on it’s own. It’s one thing to cheer on a character as they set out to pursue their dreams, but by making the painful, brutal costs and transcendent rewards of their efforts so transparent, Pompo is able to hammer its points home.

REPORT CARD

TLDRPompo the Cinephile is a love letter to cinema and animation that emphatically demonstrates the ethereal powers of moving images. The film’s unabashed enthusiasm and wit makes it endlessly entertaining and endearing for anyone who’s ever “found” themselves in a work of art.
Rating10/10
GradeA+

Go to Page 2  for the spoiler discussion and more in-depth analysis.
Go to Page 3 to view this review’s progress report .

Film Review: Nightmare Alley – 2021

Director(s)Guillermo del Toro
Principal CastBradley Cooper as Stanton “Stan” Carlisle
Toni Collette as Zeena
Cate Blanchett as Lilith
Rooney Mara as as Molly
Release Date2021
Language(s)English
Running Time 150 minutes
Report CardClick to go to Review TLDR/Summary

NOTE: This is a new release and the review is based off a theatre viewing. This means the review won’t feature common elements like visual analysis, extended theme analysis, or long-form discussions of the cinematic techniques being used. Once I am able to get a copy of the movie to watch, pause, analyze, and get stills from the review will be updated to match the current site’s standard.

A man, Stan, drags a body into a decrepit, disheveled looking house. He places the body into a small hole in the ground and sets the house to flames. Who is being burned and why are they being disposed of in this fashion? These are the questions the narrative circles around; as Stan makes decisions, the film cuts to the scene of the fire, highlighting how his choices shape his relationship to the aspects of his past that he wishes to burn and move past.

With only a suitcase, a watch, and a few knick-knacks, Stan makes his way away from the burning household towards a bus. He gets on board and passes out. Suddenly, he’s woken at the last stop, a carnival, and makes his way out. It becomes clear that outside of getting away from his past, Stan has no clear goals; he’s merely a wanderer trying to make the best of his situation.

Though he comes in to the location by random, it’s clear that Stan is more than competent at making do with his situation. He travels through the carnival and comes upon a “geek” show. The carnival’s owner, Clem (Willem DaFoe), exclaims that even though “geek” in question is so feral he’s still been classified as a man. But still, he insists on posing the question: “Is he man, or beast?”

The crowd becomes fully enthralled by the tagline and buys into the show, forking over change to partake in the festivities. A malnourished and broken-in man (Paul Anderson) crawls out of a damp, grimy enclosing and approaches a chicken which has just been placed in the enclosure. The audience watches with baited breath, but Stan seems more disturbed by the ordeal than anything else. When the “geek” bites down on the chicken’s neck and severs its head, Stan turns while the crowd cheers and jeers at the ordeal.

He leaves the area and is approached by members of the carnival looking for physical labor. Without saying a word, Stan agrees to their proposition and quickly begins to work. He gets acquainted with Clem (Willem DaFoe) and agrees to take on additional work for food and pay; all his negotiations are carried out without an utterance on his part, only gestures. He’s more than content to nod along and play his part, whatever it may be.

It’s only when Clem sends him to capture the carnival’s “geek” after the latter escapes his cage that Stan finds a reason to open his mouth. Upon finding the “geek”, Stan attempts to bargain with the escapee. Stan promises not to inform Clem of his location and instead questions the “geek” on the nature of their predicament; how did this fellow end up desperate enough to eat live chickens for an audience?

But instead of an answer, Stan gets a blow to the head from a rock the “geek” throws. Words can do nothing here and Stan resorts to physical action, proceeding to beat to beat the “geek” into submission. Clem manages to find the duo and stops Stan from killing the performer before then offering him a permanent position with the carnival. Sensing Stan’s mysterious past, Clem suggests that the environment is perfect for the wanderer because no one working at the locale would pry into his past; maybe the “geek” responded in such fashion because he, like Stan, wants to keep his past a mystery.

Regardless, like the “geek”, Stan agrees to work for Clem at the carnival and eagerly embraces the change of scenery. He goes from saying nothing to becoming very talkative. He’s a people pleaser and seems to know exactly what to say to people around him. He’s approached by Zeena (Toni Colette), a carny with a clairvoyant performance who takes a liking to him quickly.

Zeena’s husband, Pete (David Strathairn) is a mentalist and an alcoholic who acts as a surrogate father to Stan. He quickly takes the young man under his wing and teaches him cold reading techniques capable of fooling even the best. With the techniques in hand, Stan blossoms, captivating any soul willing to listen to his words. He goes from a silent wanderer to a charismatic charlatan capable of conning anyone who comes his way, saying exactly what he thinks people want to hear. With the world seemingly at his beck and call, Stan proceeds out from the carnival and into the world determined to to use his skillsets to get everything he wants. But as his marks get more dangerous, Stan is forced to confront the depths of his deepest desires.

The film’s focus on how his desire unfurls is motivated by psychoanalysis – references are made directly in the text. In particular, Stan finds that his journey intersects with three women, Zeena being one of them, all of whom act as both a surrogate partner and mother to him. The Oedipal nature of the relation is intentional and informs the way the film operates. As Stan makes critical decisions in relation to these women, his final trajectory becomes apparent. The weight of every choice he makes reverberates and can be measured as the film cuts to flames as a visual refrain, a visual-call back to his original act of immolation showcasing just how far or close he is to the past he’s trying to escape.

His psychic journey is manifested in the production design. Director Guillermo del Toro does great work to ensure that Stan’s psychic encounters and battles take place in backdrops which reinforce the the shifting tides of power between parties. del Toro uses the noir stylings of the genre and narrative to accentuate the sets, leaning into the use shadows, smoke, and slanted angles to emphasize the nightmarish alleys that Stan finds himself traversing. The rooms and locales that people own are part and parcel of each characters’ identity, so as Stan engages in his mental excursions with persons, the nature of what the characters are after and why they’re after can be felt in even the subtle ways the camera moves.

The narrative, based on William Lindsay Gresham’s 1946 novel, is clock full of detail, providing ample narrative strings for the viewer to parse and put together against these larger visual flourishes. Every thread in play is set-up for a particular reason, and del Toro knows just how to litter the call-backs and references to generate a feeling of catharsis. No beat overstays its welcome and by the time the film’s ending comes into view, any viewer who’s become entranced will already know what is going to unfold and why its going to play out as it does because the way the film’s threads congeal is sublime.

REPORT CARD

TLDRNightmare Alley’s meticulous machinations makes it a wonder to marvel at; each story and character beat has a purpose and watching the threads come together in explosive fashion makes the slow-burn journey all the more satisfying.
Rating10/10
GradeA+

Go to Page 2 for the for the spoiler discussion and more in-depth analysis.
Go to Page 3 to view this review’s progress report .

Film Review: The Matrix Resurrections – 2021

Director(s)Lana Wachowski
Principal CastKeanu Reeves as Thomas Anderson / Neo
Carrie-Anne Moss as Tiffany / Trinity
Yahya Abdul-Mateen II as Morpheus
Jessica Henwick as Bugs
Jonathan Groff as Smith
Release Date2021
Language(s)English
Running Time 148 minutes
Report CardClick to go to Review TLDR/Summary

NOTE: There are light spoilers regarding the first act of the film. These spoilers are present in the second wave of trailers for the film, but if you are someone who’s trying to avoid any of the story’s twists, come back to this review after you’ve seen the movie.

NOTE: This is a new release and the review is based off a theatre viewing. This means the review won’t feature common elements like visual analysis, extended theme analysis, or long-form discussions of the cinematic techniques being used. Once I am able to get a copy of the movie to watch, pause, analyze, and get stills from the review will be updated to match the current site’s standard.

The screen is filled with sprawling green code. This is a set-up we’re familiar with. There’s few things that are synonymous with the franchise as the code which makes up the virtual worlds denizens inhabit. Bugs (Jessica Henwick) comments that the code segment she’s looking at is a modal, a sandbox environment where explicit code changes can be tested without compromising the main system, which is self-repeating – an anomaly in the system. She talks to her partner, Sequoia (Toby Onwumere) about the secrets the code could hide before jumping into the sequence of bits.

She appears in the background of a scene and suddenly it becomes clear; we’re back in The Matrix. More precisely, we’re watching the start of the first film where Trinity (Carrie-Ann Moss) finds herself accosted by police officers during her investigation into Neo’s location. Bugs watches the scene from the background; it’s obvious that this moment is one she knows about as she comments that Trinity is about to kick ass. However, the scene does not play out as Bugs or ourselves predicts.

Instead of seeing our Agent Smith (Hugo Weaving) enter in like expected, we are introduced to his double of sorts, a new Agent (Yahya Abdul-Mateen II), who sets the events in disarray. The script goes off the rails. Trinity gets chased down by the agents and Bugs is pulled into the simulation. Now the other players are aware of her, so she’s forced to switch from passive observer to active participant. She makes her escape from the agents and seemingly evades their tracks, making her way to what appears to be Thomas Anderson’s desk (Neo’s original name) where she runs into the new Agent.

Like Smith in the original film, this Agent exhibits a difference in perception, choosing to investigate the next location of his target instead of chasing aimlessly behind them. However, this Agent isn’t seeking to kill Bugs and instead begins a dialogue with her. They both confess that their perception of the world has been altered; they’ve both gone through experiences where the code of the world revealed itself to them, shattering their expectations of what is and is not real. They believe that these experiences are linked to Neo/Thomas, whose presence they can feel even if they can’t trace. Suddenly Bugs realizes that the Agent is none other than a representation of Morpheus, the man who first revealed the truth of “the Matrix” to Neo in the first film. But the duo is unable to figure out why Morpheus of all people has been coded as an agent in a never ending-loop chronicling Trinity’s discovery of Neo. Why indeed.

Their attempts to escape the modal fades into lines of code on another screen. This time the user can be seen and its none other Thomas Anderson, except this time he’s not the subject of the Matrix. He is its creator. The modal on his screen is revealed to be old code from his hit series of video games “The Matrix.” He’s the lead designer of the trilogy of games which depict the journeys of Neo, a renegade who fights machines and Agents in a computer-generated world. Instead of revealing the mysteries behind the code, this Thomas Anderson (Keanu Reeves) is responsible for the code itself.

The flip in perspective calls into question the entire nature of the franchise up to the moment. Are Bugs and Morpheus real or are they just scripts created by Thomas? Is the Matrix trilogy “real” or was it just a fabrication on the part of a coder who started to lose the ability to distinguish between his fictional world and the reality around him? The cracks between what is and is not happening and who is charge of who become blurred as Thomas goes through his work day. He’s haunted by visions – scenes ripped from the trilogy – but their presence isn’t comforting because their status as markers of truth is wholly based on context.

As Thomas learns from his therapist (Neil Patrick Harris), these visions could be an after-effect of delusional self-insertions. Artists often take from events, characters, and the like from their lives and use them as the basis for stories and ideas. The therapist argues that Thomas has done much the same with the Matrix videogames; unfortunately, because of his susceptibility to delusion, he’s reversed the inspiration process; instead of letting the game take cues from his life, his life is taking cues from the games. For example, the character Neo projects a hostility to Agent Smith. Because Thomas sees himself as Neo, a natural self-insert, he takes that hostility and applies it to the antagonistic force in his life, his boss Smith (Jonathan Groff). Unfortunately, these problems are only exacerbated when this same Smith reveals that the gaming company’s parent company, Warner Brothers, has demanded a sequel to the hit-trilogy; far from being free of the “Matrix’s” influence, Thomas finds himself in right back within its domains.

This is just the tip of the meta-rabbit hole that Resurrections offers to give any viewer willing to take its trip with an open mind. Far from being more of the same or a mere repetition, director Lana Wachowski’s return to the world of the “Matrix” is content with nothing less than pushing the boundaries on what the franchise is capable of. Franchise mainstays like the precisely choreographed gun-fu action set-pieces by Yuen Woo-ping or ever-present green tint in the lighting and production design are gone as this latest entry chooses to lean, more so than any of the previous entries, into its Alice in Wonderland influences. Like Alice, Neo finds himself caught in a world that constantly pulls the rug out from under him and is desperate to find a jumping-off point that will allow him to determine who he is, to determine what his reality means, to figure out how deep the rabbit hole really goes.

The structure of the film exemplifies this energy as its first act starts as an analysis of the franchise itself from an external point of view. As Thomas develops the 4th sequel to his franchise, he’s forced into meetings with people who seek to breakdown what made the franchise popular. Is it the bullet time sequences, the themes of trans liberation, the mind melting storyline, or something else entirely that energizes and makes the Matrix tick as it does? These discussions aren’t meta for the sake of being meta; they’re meant to invite us into the conversation and get us to think about what the film entails.

There’s a comedic underbite in the meta-elements that makes us aware that the drive to capitalize on nostalgia is a method of placation, a form of hypnotism by which subjects are lulled into a state of complacency by being. It’s apparent that Lana is not interested in doing a rehash of the franchise’s greatest hits, so when the homages start to kick in, the immediate response is to question them. In this sense, Resurrections is the equivalent to being shown what seems to be a completed puzzle and a bag of puzzle pieces and being told to complete the full picture.

Given its set-up, it’s understandable why the film’s reception has been so polarizing. It’s not a sequel in a traditional sense and refuses to give the audience what they think they want. Like Thomas, many might themselves frustrated with Resurrections because they yearn for the comfort and stylings of what came before even as the film suggests that repetition of the same material ad infinitum only creates stagnation that resembles progress when its anything but. The traditional sequel would aim to be closer to Spider-Man: No Way Home, slyly putting call-backs to previous installments and using those moments to build up to a conducive story that serves as a continuation of what came before. Resurrections unapologetically rejects such an approach in favor of a leap of faith that upends everything that came before and puts it all back together in a way that allows us to re-imagine the franchise in wholly new ways.

REPORT CARD

TLDRIn an entertainment climate filled with soft-reboots and rethreads of beloved story beats, its refreshing to see a sequel to such an enshrined franchise get so thoroughly broken down and reformulated in a film with as much passion and emotional heft. While The Matrix Resurrections might disappoint fans looking for a re-run of the franchise’s greatest hits like the crisp gun-fu action set-pieces, it should more than satisfy those who enjoy the philosophical possibilities inherent to the world.
Rating9.4/10
GradeA

Go to Page 2  for the spoiler discussion and more in-depth analysis.
Go to Page 3 to view this review’s progress report .

Film Review: West Side Story – 2021

Director(s)Steven Spielberg
Principal CastAnsel Elgort as Tony
Rachel Zegler as María
Ariana DeBose as Anita
David Alvarez as Bernardo
Mike Faist as Riff
Rita Moreno as Valentina
Release Date2021
Language(s)English, Spanish
Running Time 156 minutes
Report CardClick to go to Review TLDR/Summary

NOTE: This is a new release and the review is based off a theatre viewing. This means the review won’t feature common elements like visual analysis, extended theme analysis, or long-form discussions of the cinematic techniques being used. Once I am able to get a copy of the movie to watch, pause, analyze, and get stills from the review will be updated to match the current site’s standard.

The camera starts on street-level among scattered debris and slowly traverses the broken-in area, moving up towards the sky above. The sound of whistling can be heard as the camera continues to glide over a sea of rubble and torn-down buildings; a wrecking ball gets in position to knock another structure down, while the camera dips below it to reveal a manhole. The whistling is revealed to be coming from a young man who jumps up from the manhole; a sign of vitality among the disarray.

This young man quickly joins up with a group of all white men, all dressed in similar blue colors; these are the Jets. The group quickly breaks into synergistic song and dance, as their leader Riff (Mike Faist) leads them through the town; the camera feels like a member of the gang, pushing them forward in their choreographed tirade through the town, adding a kinetic surge to their movements. It becomes clear that the target of their march is none other than a painted flag of Puerto Rico – a symbol of national pride displayed in the Puerto Rican part of town.

Without missing a beat, the Jets quickly lay waste to the flag, smearing it with splotches of paint. But the Puerto Ricans refuse to take the vandalism lightly; a rival gang from their community, the Sharks, gives chase to the Jets as latter gang run off the premises. The groups converge and break into battle before the police arrive and break the brawl up. Even though both groups are at fault, the way the police interact with the parties involved makes it clear that their allegiances are racially charged; they’d rather arrest some Sharks. Neither side acquiesces to the request for information; it’s clear that both parties want to settle their grievances in a more intimate fashion than the law would allow. Lieutenant Schrank (Corey Stoll) admonishes both gangs for their paltry efforts at remaining relevant or trying to claim any turf given that their neighborhood both groups share is set to be demolished to make room for Lincoln Center, a place for the performing arts.

Unable to get a response, Schrank sends the Sharks off the premises. However, the leader of the Sharks, Bernardo (David Alvarez) doesn’t go quietly. He breaks out into a rendition of “La Borinqueña”, the Puerto Rican national anthem and the rest of the Sharks start to sing with him. Much to the chagrin of Schrank who constantly mentions the need for people to speak English, Bernardo and the Sharks refuse to give into linguistic domination and director Steven Spielberg matches their demand for equality by opting to not subtitle the lyrics. If the words of the English-speaking parties need no translation, then neither do the words of the Spanish-speaking parties.

With their brawl delayed, the gangs split ways from one another and vow to settle their dispute at another time. Riff mentions that the Jet’s former leader, Tony (Ansel Elgort), can serve as the group’s trump card. However, Tony, now fresh on parole for previously participating in a gang-related rumble gone wrong, is unwilling to go along with his former gang’s plans; he wants no part in Riff’s plans and makes as much clear to his best friend.

However, Tony’s involvement isn’t up to him – a lesson he finds out soon enough at the local dance that night. While the Sharks and Jets along with their respective partners engage in dancing qua battle, their choreography every much as energetic and exacting as an action set-piece, Tony locks eyes with María (Rachel Zegler), Bernardo’s younger sister, from across the room and it’s clear that a new love is blossoming. The love-struck couple makes their way to the back of the auditorium where the dance is taking place and take cover under some bleachers; their first dance takes place in the shadows away from the gaze of judgmental eyes. Alas, as the couple kiss they are discovered and María is taken away. A warning is issued to Tony; with the racial antagonism at a resounding high, no romance between the two sects can be allowed. The Romeo-and-Juliet inspired tale of star-crossed lovers is set in motion.

As someone unfamiliar with both the original stage musical and 1961 theatrical adaptation of West Side Story, I am unable to comment on the differences in Spielberg’s adaptation, but I can confidently say that this is an experience one can enjoy regardless of one’s level of familiarity. In fact, Spielberg’s decision to leave the Spanish sections of both the dialogue and songs untranslated adds to the sense of empathy the film is driving towards. Even if we can’t understand what’s being said between characters during a certain moment, we know the story trappings and can infer based on context clues not only the nature of what’s being said but also the emotions behind the same. It’s as if Spielberg is informing us that he knows that we know what’s going to happen, so as opposed to holding back any punches, he goes all out and embraces the inner workings of a musical to create an experience that fully entrances us in the magic of this world.

Never once does the film lag as the camera acts a constant participant to the dances the characters engage in – it’s an active member of the choreography and motivates how set-pieces unfold. The careful precision in getting the dancing right makes us aware of the slight space between fighting and dancing; both actions are physical, kinetic, and capable of creating new configurations upon interaction with other elements. The same hands that throw blows can also hold a partner. When the brutal fights happen, there’s a sense that it’s a dance gone wrong, or rather a dance that could have been; thus, the nature of the romantic musical serves as a powerful backdrop the racialized and institutional violence – a fantasy to aspire towards instead of a reality to fade into.

The minimal difference between these two modes of interaction is made explicit in the way the narrative cuts. Bloody bouts and horrific violence cuts to people joyously singing or acting in utter glee; life is precarious and it can teeter so rapidly in one direction vs another. What better way to demonstrate this than to show how violence and love can operate one after another in spite of the apparent discord; change and hope is always possible even if things look hopeless in the moment. In this effort, the actors, by and large, aid him as they seamlessly switch from cruel and brutal to vivacious, demonstrating the way temperament can radically shift. By infusing this contemptuous ebb-and-flow in every parcel of the film, Spielberg is able to present a vision on how the rhythm of life operates, transporting us to a wonderous world where wonders are possible even if they’re difficult to achieve.

REPORT CARD

TLDRWest Side Story is a captivating tale that grabs you by the wrist on its journey through the ebbs and flows of human emotion. The story of star-crossed lovers hits the story beats you’d expect but does so in such gusto that you can’t help but be invested. Even when the story hits its bumps, the feeling it provides never lets up, captivating you till from start to finish. Talk about the transformative power of cinema.
Rating10/10
GradeA+

Go to Page 2 for the for the spoiler discussion and more in-depth analysis.
Go to Page 3 to view this review’s progress report .

Film Review: Spider-Man: No Way Home – 2021

Director(s)Jon Watts
Principal CastTom Holland as Peter Parker / Spider-Man
Zendaya as MJ
Benedict Cumberbatch as Dr. Stephen Strange
Jacob Batalon as Ned
Marisa Tomei as May Parker
Release Date2021
Language(s)English
Running Time 148 minutes
Report CardClick to go to Review TLDR/Summary

Note: This review contains spoilers for: Spider-Man: Far From Home .

NOTE: This is a new release and the review is based off a theatre viewing. This means the review won’t feature common elements like visual analysis, extended theme analysis, or long-form discussions of the cinematic techniques being used. Once I am able to get a copy of the movie to watch, pause, analyze, and get stills from the review will be updated to match the current site’s standard.

While the title credits start, Quentin Beck/Mysterio’s message from the end of Spider-Man: Far From Home begins to play. Spider-Man is framed as Beck’s murderer and the hero’s identity is revealed to be none other than Peter Parker (Tom Holland). This is where the credits stop and the film proper begins.

Peter takes MJ (Zendaya) on a journey through the city in an attempt to escape the citizens of New York who assail him as he web-slings around. Helicopters follow the couple, capturing footage which is broadcasted on news channels. He’s the new hot topic, and try as he may, he finds himself unable to lose the throng of people following him.

The effects of Beck’s message leave an lingering impact on Peter’s life. Far from just being the target of public scrutiny and distrust, Peter’s family and friends get similarly targeted – guilt by association. MJ and Ned (Jacob Batalon) suffer the biggest impact as colleges show no interest in accepting cohorts of Spider-Man, especially with public backlash against the hero at an all time-high.

Consequently, Peter goes to Dr.Strange (Benedict Cumberbatch) in the hopes that a magical solution to his identity problem is possible. Strange mentions that a such a spell exists and can work, but while he casts it, Peter constantly interrupts and tries to carve out exceptions to it. His inability to make prudent decisions causes the spell to explode; far from containing the problem, Peter’s indecisiveness causes a ripple effect that spreads far wider than the duo could have ever imagined. Now the very threads of the universe threaten to unravel lest Peter figures out a way to resolve the effects of the botched spell, learning what it means to truly be “Spider-Man.”

If Spider-Man: Into the Spider-Verse is a love letter to Spider-Man as a franchise then this third entry in the Marvel’s Spider-Man trilogy is a love letter to the Spider-Man cinematic legacy, touching on themes, motifs, and even characters that have come before the M.C.U(Marvel Cinematic Universe) came into play. In this sense, the film should please ardent fans of the cinematic web-slinging hero, as Tom Holland’s Peter Parker is finally pushed to the darker, more foreboding places that his forbearers were made to handle. Far from just casual references to the previous Spider-Man franchises, No Way Home relishes in the mythos established in the two former incarnations of Spider-Man world and finds a way to incorporate elements of both worlds seamlessly into the world and logic of the already established M.C.U.

Unfortunately, the strong reliance on elements from other films undermines the strength of No Way Home’s personal identity. Unlike Spider-Man: Into the Spider-Verse, No Way Home uses homage as a way to drive the plot as opposed to using it to accentuate the decisions the plot ventures towards. As a result, those not familiar with or not as invested in the cinematic lore of Spider-Man will find many of the emotional moments lacking because the set-up for them happens in another film.

These issues bleed into the pacing and emotional structure of the narrative. On one hand, the film wants to be serious and morose, pushing Peter closer to adulthood by having him face serious, daunting challenges. On the other hand, the film wants to relish and celebrate its cinematic references. At times these threads support one another. At many other times they end up undermining one another; in particular, the comedic nature and timing of some of the references makes potential emotional gut-punches far less meaningful than they need to be. This is not to say the story is ineffective or unenjoyable. Peter’s journey is well-earned and his progression from start to finish is satisfying, especially in the context of the MCU’s Spider-Man trilogy. It’s just that the journey doesn’t feel like its greater than the sum of its parts.

This is probably the biggest issue with the film as a whole. While multiple scenes and moments are entertaining, there’s never an constant energy that sustains itself for more than a scene or two. This means that while the film never lags, it also never feels completely consistent within itself. There are moments of utter brilliance; Peter’s spider-sense starts to tingle and the sound fades out akin to a horror movie as he tries to determine what’s setting it off. It’s a fantastic use of sound that plays with audience expectations while adding to the story. However, there are also moments of straight-forward tedium, like the final battle which is chock-full of CGI, some great and some not-so-great, and decent, but not memorable action choreography.

The result is a film that should satisfy fans of the character and of the franchise, producing a greater sense of catharsis based on how much one is invested in the same. Those fans who have enjoyed previous incarnations of Spider-Man will absolutely enjoy the plethora of references and the way this incarnation of Spider-Man is made to tackle the same. However, those viewers that don’t enjoy the previous incarnations of the M.C.U Spider-Man films and don’t particularly care for the mythos of the character will find very little here to distinguish the film from others.

REPORT CARD

TLDRSpider-Man: No Way Home is a movie where your mileage will vary based on your investment in not only in the MCU’s incarnation of Spider-Man but also in the mythos of the Spider-Man cinematic franchises; the movie takes homage to the point of narrative and uses the trials and tribulations of what came before to push its incarnation of Spider-Man to becoming a more mature, adult hero. Because so much of the movie is contingent on the above, those who aren’t as invested in the same will find very little here to latch onto. However, fans of the above will find themselves in completely rapture at the levels of integrated fan-service on display.
Rating8.1/10
GradeB

Go to Page 2 for the for the spoiler discussion and more in-depth analysis.
Go to Page 3 to view this review’s progress report .

Film Review: C’mon C’mon – 2021

Director(s)Mike Mills
Principal CastJoaquin Phoenix as Johnny
Woody Norman as Jesse
Gaby Hoffmann as Viv
Scoot McNairy as Paul
Release Date2021
Language(s)English
Running Time 108 minutes
Report CardClick to go to Review TLDR/Summary

NOTE: This is a new release and the review is based off a theatre viewing. This means the review won’t feature common elements like visual analysis, extended theme analysis, or long-form discussions of the cinematic techniques being used. Once I am able to get a copy of the movie to watch, pause, analyze, and get stills from the review will be updated to match the current site’s standard.

As the title credits come in, we can hear a character asking questions. It’s revealed that this man, Johnny (Joaquin Phoenix), is a radio host who’s interviewing children across the United States of America. He asks them about their lives, their perceptions about adults, and their visions of the future among other things.

However, in the midst of his work, he decides to call his sister, Viv (Gaby Hoffmann) , who he hasn’t spoken to in over a year since their mother’s passing. Instead of having the character’s mention the reason for their distance, director Mike Mills chooses to cut to the incident itself. We see Viv and Johnny dealing with their ailing mother, both of them obviously distraught, and the picture becomes more clear. Then we’re back to the conversation; a context has been given. Viv mentions that her husband, Paul (Scoot McNairy), has gone off and needs help. From the way she talks, it’s clear that something more is afoot; there’s an shared understanding between the siblings that issues are more serious than the conversation lets on. She explains that she has to leave town and “help” him.

Consequently, Johnny asks what she’s going to do with her nine-year-old son, Jesse (Woody Norman) , while she’s gone. Viv indicates she still has to figure out at plans at which point Johnny offers to help take care of Jesse until she has control of the situation. He comes down to Los Angeles and reunites with his family. While initially shy, Jesse warms up to his uncle and engages in playful conversation with Johnny and Viv during dinner. He mentions fungal tubes which help trees feed one another before then pretending to be an orphan in a ritualistic roleplay exercise with Viv to go to sleep.

It’s clear that he’s an eccentric kid and these patterns are only the tip of the iceberg, a fact that Johnny learns the next day when Viv leaves; Jesse starts the new-day by playing opera music loud enough to wake Johnny from his slumber, inaugurating the relationship between the semi-estranged uncle and nephew. Thus, the sad, and reticent Johnny is forced to dance to the beat of Jesse’s eccentric and kinetic approach to life while the latter joins the former in his interview campaign. Furthermore, far from just interviewing kids, now Johnny finds himself on the other side of the interview as his nephew probes and questions him in an attempt to bridge the gap between the two.

The interplay between the “professional” interviews by Johnny and the children he talks to and the “personal” interviews between Johnny and Jesse form the basis of the film as the narrative deftly interweaves between the relevant threads. In this sense, it can be said that the film is largely plotless. There’s no huge overarching goal for the character’s to move towards and the film never rushes to get to the next big set-piece. Instead, the film takes it time to develop the relationships between its characters in both a personal, intimate fashion and a larger generational, geographic fashion. By swapping between the larger interviews done by Johnny towards children to the smaller interviews done by Jesse towards Johnny, the film is able to find a universality in its particular story. These shifts also give the audience an opportunity to ruminate on what’s happening; as questions and answers stack up, avenues for deliberation open up as we take what’s being said to heart. We may not get answers but we’re constantly left thinking about the weight of what’s being discussed.

The decision to present the film in black-and-white, in addition to giving the film a classic, timeless feeling, gives Mill’s the opportunity to push the boundaries on how interconnected ideas, sensations, and places can be. The dark and grayscale background makes the white letters that grace the screen pop out and linger. These textual additions come in three forms: location titles, titles of works being read from, text conversations between Viv and Johnny.

Location titles are presented in the largest text and are even more important than they would otherwise because the film is attempting to show the diversity and uniqueness of every locale. Once in a location, the film cuts to multiple environmental shots involving both the cityscape and natural formations in between the respective interviews. We can feel the identity of each unique city which makes the content of what’s said in those cities more pertinent – diverse opinions take on their own texture but reinforce a universality inherent in thought as they echo one another in the most important ways.

Additionally, the titles of works pop up at least 3 times during the film as Johnny reads both fictional and non-fictional works out-loud. These works are presented in the second largest text size and take inform the viewer that a shift between media forms has happened. We’ve moved from the diegetic world of the film to a description of another work. In this sense, the boundaries between works and fiction and non-fiction become blurry, as the nature of the narrative seamlessly moves without us becoming immediately aware of the same. The choices of the works also gives Mills an opportunity to “cheat” in some thematic guidelines for the work, helping the viewer figure out manners by which to parse the film in more digestible manner. In particular, one work referenced talks about the nature of interviewing and how it gives a platform, a vantage point for subjects to express themselves. Dissemination of such thoughts gives them a chance to go in and affect the world.

Finally, the text conversations between Johnny and Viv pop up in the lower register of the frame in white letters. The use of texting against the black-and-white aesthetic introduces a kind of anachronism within the film’s texture – modern methods of communication taking place in an older time. Our conversations are just as timeless as those enshrined conversations in the past. These texts are presented in the smallest sized font.

Thus, a certain kind of textual taxonomy presents itself as a parallel to the story proper. Places serve as locales where works can arise from and give context to and works are nothing more than conversations between an audience and the work itself. But these works are no more transcendent than the conversations we have with one another – they’re just an extension. Like the fungal tubes Jesse mentions, every part of the film feeds into an other to make a cohesive whole that functions as a whole greater than the sum of its parts. In this way, Mills is able to transform the largely plotless, mumblecore-adjacent C’Mon C’Mon into a commentary and invitation to contemplate the ways in which we connect with one another.

That being said, none of the film would work if not for the free-flowing and polished work of the actors. While the adult actors deserve credit for the empathetic way they demonstrate their struggles and tribulations at both taking care of themselves and the young voices around them, the child actors deserve a hearty amount of praise for keeping up and playing off the adults so well. In particular, Woody Norman is able to keep up blow-for-blow with Joaquin Phoenix, making the emotional moments between their two characters heart-warming and poignant. The emotional current generated by the characters’ respective relations give the meandering plot a consistent thread to follow, giving the audience something to latch onto when the story feels like its going nowhere.

REPORT CARD

TLDRC’Mon C’Mon is the feel good movie of the year and should be able to warm even the most serious of viewers by the time it ends. While the story about the semi-estranged uncle and nephew getting to know one another largely meanders, it manages to reach out to the inner child in each of us, giving its audience a space in which to dream and hope again.
Rating9.6/10
GradeA+

Go to Page 2 for the for the spoiler discussion and more in-depth analysis.
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Film Review: Eternals – 2021

Director(s)Chloé Zhao
Principal CastGemma Chan as Sersi
Richard Madden as Ikaris
Salma Hayek as Ajak
Lia McHugh as Sprite
Kumail Nanjiani as Kingo
Barry Keoghan as Druig
Lauren Ridloff as Makkari
Don Lee as Gilgamesh
Angelina Jolie as Thena
Brian Tyree Henry as Phastos
Release Date2021
Language(s)English
Running Time 157 minutes
Report CardClick to go to Review TLDR/Summary

NOTE: This is a new release and the review is based off a theatre viewing. This means the review won’t feature common elements like visual analysis, extended theme analysis, or long-form discussions of the cinematic techniques being used. Once I am able to get a copy of the movie to watch, pause, analyze, and get stills from the review will be updated to match the current site’s standard.

A text crawl informs us that a Celestial, a deity like figure, named Arishem, has created 10 Eternals – Ajak(Salma Hayek), Ikaris (Richard Madden), Sersi(Gemma Chan), Sprite(Lia McHugh), Kingo (Kumail Nanjiani), Druig (Barry Keoghan), Makkari (Lauren Ridloff), Gilgamesh (Don Lee), Thena (Angelina Jolie), and Phastos (Brian Tyree Henry) – for the purpose of eradicating Deviants, malevolent creatures which seek to eradicate intelligent life in the universe. While the Eternals are tasked with protecting sentient beings from Deviant devastation, they are prohibited from intervening in those beings’ affairs in any other manner. Doing otherwise would be tantamount to sacrilege, a violation against the will of Arishem.

This will is interpreted by the group’s leader, Ajak, who serves as the liason between the Eternals and Arishem. An orb embedded within her body functions as both a transportation and communication mechanism with the Celestial. The device flies from her chest and opens a cosmic portal which seamlessly transports her to wherever Arishem resides, bridging space and time between the two figures. Her frame is dwarfed by the red giant which exudes power and exemplifies a scale the Marvel Universe hasn’t seen on the big screens since Dr.Strange. This bridging sequence is repeated as Arishem continues to deliver orders at key intervals throughout time.

Being the group’s intermediary with Arishem, the others come to Ajak for guidance, treating her as both a stand-in for the Celestial himself and a mother-figure. However, in spite of her guarantee that the group’s actions are in line with their given purpose, many of the Eternals begins to lose faith in what they’re doing, especially once the messages from Arishem stop coming in. With no explanations or timeline for absolution, the group finds the task of protecting the humans becoming more emotionally taxing. Because they’re forced to take care of and nurture humanity, many of the Eternals come to love their wards. Consequently, they experience great existential confusion when they’re forced to wait on the side and watch the species tear itself apart at one moment and then save it at the next.

Eventually, the toll becomes too much and Druig, an Eternal with the ability to control minds, questions Ajak on why he can use his powers to save humans from untimely demise by Deviants but can’t use his powers to stop needless infighting between groups of humans, whether it be in the form of genocides or wars. Instead of ascertaining and soothing his sense of dread and sorrow, Ajak reiterates that the will of Arishem deems non-interference for all non-Deviant related matters and is the guiding principle behind the group’s purpose for being. Clearly unsatisfied with the answer, Druig sets off which prompts Ajak to break the group apart momentarily. With all visible Deviant threats apparently gone, she tells the family of immortal, ageless beings to find a purpose to their lives, a meaning to supplant the gap induced by the disjunction between Arishem’s command and the reality they live in. It’s at this point the group splits up, going forth in their own unique ways to determine what exactly their orientation towards humanity should be.

Flash forward and the film cuts to present time. Sprite, Sersi, and the latter’s human boyfriend, Dane (Kit Harrington), find themselves under attack by a newfound Deviant. Unlike the creatures they fought in the past, this one seems particularly clever and doesn’t fall for the Eternal duo’s usual battle tactics. Thankfully, Ikaris, the strongest fighter in the group, shows up at the nick of time and chases the chimera-like monster off after finding himself unable to thwart it in combat. With a newfound threat found, Sersi and co. team up to go and gather the crew back together to fulfill their purported reason for creation.

Given it’s set-up, it’s easy to forgot that Eternals is the 26th entry in the Marvel Cinematic Universe (M.C.U). The text crawl, on top of being the franchise’s first, makes no over mention to previous ideas or entities in the franchise, and by and large, outside of a few references to the Avengers and Thanos, the movie operates similarly, presenting itself in such a fashion that even those unfamiliar with the franchise can jump into this movie. In this way, the film’s status as a Genesis story of kinds gives it a markedly new starting point to jump off and explore from.

Unfortunately, the M.C.U doesn’t want to let Eternals forget where it came from and it’s in this disjunction the problem lies. On one hand, the story wants to be a moody, existential cosmic drama in the vein of Cloud Atlas that explores the nuance of how relationships and sense of identity permeate and inform one another over space and time. On the other hand, the story is forced to fit into the patented Marvel formula, complete with hollow, formulaic one-liners that elicit momentary laughs while adding nothing to character or narrative and action set-pieces that feel tired and uninspired. The result is a decent, yet disappointing film that has individually great moments which don’t congeal in the way one would want.

This lack of inspiration is apparent in the the film’s structure which proceeds to become increasingly mundane as its patterns bear little of the creativity that the visual design of the film otherwise implies. Sersi’s road trip to finding the other Eternals follows a tired formula where the characters drive in present day towards a member of the group, and then the story cuts to a flashback of a previous historical epoch where everyone was together. There’s no thematic or narrative throughline connecting these moments together; their presentation order could change and the emotional beats of the film wouldn’t be altered all that much.

Decisions like these are a shame, because the content of the flashbacks and the story proper have more than enough in them to elicit emotional responses from the audience. Director Chloé Zhao, if anything, brings her sense of lighting and color to the film, creating fully immersive time periods that feel lived in and distinct from another. However, the creativity seen in the sets and world-building are completely absent from the way those worlds intermingle and bleed into another. By the time the third flashback cuts in, you start to question why the film wasn’t just told chronologically to begin with. The jump to the present so early on does very little when so most of the story and the emotional heft driving it lies in the past.

On that note, when the film jumps from the past to the present the first time, it uses the image of a knife to match the cuts. An ornate dagger that Sersi gave humanity centuries ago becomes a picture of the same object on her phone. It’s apparent that she’s taken the picture to document her connection and love of humanity; it persists just as strongly as the dagger exists. Her documenting obsession is even called out by Sprite, indicating that this is typical behavior for her.

In spite of this, no such cuts are ever utilized again. Instead of utilizing Sersi’s intimate connection with humanity and her desire to “snapshot” those moments via photographs as a way of delving into her and ,by association, the Eternals’ multifaceted relationship with people, the movie mentions the detail, shows it to us once, and then never broaches the subject again. Imagine if this picture-taking was extended as a motif to connect the flashbacks through the drive. Sersi sees or thinks about a connection to the past, pulls it up on her phone, and then the movie could cut to that time and place where the connection was first made. This would help demonstrate the way emotions carry over and change over time while explaining what exactly Sersi sees and envisions in people. Such details would do little to change the larger beats of the story, but they’re the kind of touches that help elevate pieces to the next level. W treats Sersi as its de-facto protagonist while absolutely squandering her ability to frame the story given her connection to the past.

While this explicit criticism sounds pedantic, the sentiment behind it is endemic of the movie. Because moments in the film are strung to one another without a gravitas befitting the subject matter, larger thematic movements and emotional beats lose the cathartic potential their existential narrative set-ups would entail. This means, while many of the individual components of the film are up to par, especially the visual design of the world and the characters proper, they don’t add up to something spectacular.

It’s a frustrating issue because the content of the film and its visual style are elements. Even though I would have preferred a mini-series to explore the characters and their respective relationships with one another, their mannerisms and interactions with one another are clear enough to get invested in their ultimate struggles. The cast is clearly enjoying themselves, bouncing off one another in a fashion that feels close and familial, even if the story’s structure doesn’t give them the time needed to give off the ranges their characters’ deserve.

Consequently, even though the last third of the film is highly derivative of previous Marvel movies, there’s more than enough to keep one invested in the impact of what’s going on. There are enough distinctive narrative choices leading up to the final confrontation that make it interesting to think about it thematically and, surprisingly, the action is some of the most cohesive and well-thought out in the franchise, both in terms of visual clarity and in regards to the characters’ powers and respective skill-sets. Even though some of the story threads are treated a bit too on the nose, the final way even thing wraps up is more than satisfying.

If Eternals is proof of anything, it’s that more experimentation is necessary, as the final script definitely feels like Zhao was forced to make choices she would not have otherwise. Nothing else would explain the discord in the film’s identity between trying to be a meditative art-house adjacent film and a superhero blockbuster meant to please the masses. The end result definitely leans towards the latter, but enough of the former shines through to give the movie a unique identity, that tantalizes the audience with a vision of what could’ve been while delivering good enough.

REPORT CARD

TLDRThough its story beats don’t subvert expectations as expected, Eternals’ technical execution and presentation makes it well worth watching, especially for those fans looking for a bit more metaphysical heft in their superhero film. While the film definitely feels like studio executives took a few too many corrective measures, destroying the possibility for the film to truly push boundaries in a meaningful sense, director Chloé Zhao still manages to instill a humanity and photographic beauty that helps the movie stay fresh in the sea of its peers. If nothing else, the depiction of Celestials is something that any fans of the franchise should be excited about.
Rating8.3/10
GradeB+

Go to Page 2 for the for the spoiler discussion and more in-depth analysis.
Go to Page 3 to view this review’s progress report .

Film Review: Dune – 2021

Director(s)Denis Villeneuve
Principal CastTimothée Chalamet as Paul Atreides
Rebecca Ferguson as Lady Jessica
Oscar Isaac as Duke Leto Atreides
Stellan Skarsgård as Baron Vladimir Harkonnen
Zendaya as Chani

Javier Bardem as Stilgar
Jason Momoa as Duncan Idaho
Josh Brolin as Gurney Halleck
Release Date2021
Language(s)English
Running Time minutes
Report CardClick to go to Review TLDR/Summary

NOTE: This is a new release and the review is based off a theatre viewing. This means the review won’t feature common elements like visual analysis, extended theme analysis, or long-form discussions of the cinematic techniques being used. Once I am able to get a copy of the movie to watch, pause, analyze, and get stills from the review will be updated to match the current site’s standard.

A deep boisterous rumble emanates from a dark abyss; subtitled translations appear and clarify this guttural noise is a message from something somewhere: “Dreams are messages from the deep.” The text disappears and the production logos pop onto the screen. Like Dario Argento’s iconic Deep Red, director Denis Villeneuve challenges the boundaries of the non-diegetic title sequence and transforms the film from being just a piece of media to a “message from the deep.” The introduction prefaces the production elements of the film, not the other way around. Thus, from its start, Dune starts off as a dream; the story to follow is nothing more than vision from an unconscious that the audience experiences. Far from being passive observers of a story, we’re part and parcel of the experience that grants that story coherence.

Once the production logos fade away, the story picks up again with a new narrator, Chani (Zendaya), who speaks to us in a language we can understand. She explains that her people, the Fremen, the indigenous population of the desert planet Arrakis, are forced to deal with the constant plundering and sacking of their home world by outsiders who seek to harvest “spice”, a drug which serves as the most valuable commodity in the galaxy, both providing health benefits on top of being the catalyst for any and all intergalactic travel. We see Chani and her fellow Fremen position in the sands, blow up one of a spice harvesting machine, and escape from the scene of the explosion. She whispers the name “Paul,” and the vision fades away as our story’s protagonist, Paul Atreides (Timothée Chalamet), wakes up. Far from talking to presumably the audience like the previous entity, Chani seems to be speaking to Paul through his dreams. But how?

The two dreams layered on top of one another suggests either that Paul also saw the first dream as a precursor to second, or that the audience is privy to an even more encompassing vision that exceeds even Paul’s. Ambiguities in the dream qua messages in regards to their senders, receivers, and method of transmission give the film an opacity which places the audience firmly on the side of the story’s hero. Like Paul, we see visions but are unaware what they fully mean. If messages are meant to inform their recipients, then the story raises the question on what exactly dreams are meant to tell us.

Following the unconscious encounter, Paul makes his way towards the dining room to eat breakfast with his mother, Lady Jessica (Rebecca Ferguson). Immediately, she asks about his dreams. It becomes apparent these visions from Chani, or more accurately the beyond that may or may not be Chani, are recurring and important enough to prompt dialogue. He responds coolly, mentioning that he had them, before then asking his mother to pass over a cup of water. She refuses and instead tells him to use “the Voice” to force her compliance. Unable to refuse, Paul commands his mother to hand him the cup.

But his voice transforms as he utters the demand, going from soft and quiet to amplified and menacing, masculine to feminine. All other sounds fade out and his words takes center stage, booming out in such fashion that a jolt in response would be appropriate. Jessica’s eyes flitter for a moment and the impact of Paul’s words continue to ring through the room. Suddenly, her hand moves a cup of water towards Paul before her eyes come back into focus and her agency returns. No explanation is given for the power or its place, but its presence informs the audience that Paul and his family are far from normal.

As if to confirm the Atreides position, Jessica promptly informs Paul he needs to change for an Imperial Procession, as his father, Duke Leto Atreides (Oscar Isaac) is to take control of Arrakis from House Harkonnen as the Emperor’s new fief ruler. Arrakis, Chani’s home world and the place of Paul’s dreams, thus becomes his new destination as his family, the Atreides, is tasked with overseeing spice production on the planet. Dreams and reality converge as Paul goes to confront his destiny.

This is Denis Villenevue’s Dune, a multi-textured cinematic dream machine that takes the task of translating author Frank Herbert’s science-fiction magnum opus to task, successfully re-creating the metaphysical visions and grandiose politicking of the books in the most spectacular fashion. If the opening few moments serve as any indication, it’s to pay close attention as even the minute characteristics have the capacity to radically alter the context by which events are evaluated. Everything seems to be connected, like pieces in a puzzle, but the shape of the image being constructed is up to the viewer.

Details invade every single frame. For example, a story of a bull told by Leto to Paul before they depart to Arrakis seems trivial at first glance, but the head of said bull makes a constant set of appearances through the film, representing the stature of the Atreides family based on its framing in the room. Thus, a simple verbal mention transforms into a powerful visual motif that remains hidden in plain sight.

Likewise, the soundscape employs heavy use of leitmotifs. Composer Hans Zimmer creates unique musical cues in relation to all the major players- the Atreides, the Harkonnens, the Fremen, the Bene Gesserit, and so on – vying for control of Arrakis and its associated treasures and employs them to convey the constantly shifting power struggles. A scene which starts with the more soothing Atreides theme indicates who’s really in charge once the sound fades out in favor of the whispery, choral theme of the Bene Gesserit. In this sense, the score acts in lieu of traditional voiceovers, giving the film an sense of direction without out-right spelling it out.

By littering the narrative, mise en scène, and soundscape in such fashion, Dune is able to fully immerse the viewer into an ethereal, dream-like experience. Every moment has so much waiting to be interpellated in relation to everything else, that one can’t help get lost in the film’s milieu. This truly feels like the culmination of Villenevue’s career up to now. Just like his previous large-scale science-fiction masterpiece, Blade Runner 2049, Villenevue fills every frame with such visual splendor that it becomes hard to not gawk at the screen (especially in IMAX). But with Dune, he puts more faith in the audience to piece together what’s happening without as many overt hints, stringing together surreal and “conventional” in fashion more similar to his cerebral thriller Enemy. That’s not to say there’s no exposition, but said exposition pales in comparison to the amount of subtle world-building done around it, providing just enough to the viewer to help them latch onto and make sense of what else is happening. The end result is a film that grabs full hold of the viewer’s attention, leading them along a path without ever spoiling where the subsequent journey will fully lead.

If there is a problem with Dune, it’s that it ends too soon. Two and a half hours pass by as the slow, cerebral, burn of the film takes hold of the viewers mind. By the time the run-time comes to an end, one is left fully ensnared and is left wanting more, as the spice-fueled dream machine truly feels like its transported the viewer elsewhere.

REPORT CARD

TLDRDune is the science-fiction film of a century and is an experience that demands to be seen on the big screen. Villenevue expertly combines epic scale with characters worth investing in, juggling between larger macro-political struggles with intensive internal character struggles. By the time the film ends, viewers will only be left wanting more.

If possible, this is an experience that needs to be experience in a thematical setting, preferably in IMAX, because it so wonderfully demonstrates the transformative power cinema contains.
Rating10/10
GradeS

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Film Review: Halloween Kills – 2021

Director(s)David Gordon Green
Principal CastJaime Lee Curtis as Laurie Strode
James Jude Courtney as Michael Myers
Judy Greer as Karen
Andi Matichak as Allyson

Anthony Michael Hall as Tommy Doyle
Release Date2021
Language(s)English
Running Time 105 minutes
Report CardClick to go to Review TLDR/Summary

NOTE: This is a new release and the review is based off a theatre viewing. This means the review won’t feature common elements like visual analysis, extended theme analysis, or long-form discussions of the cinematic techniques being used. Once I am able to get a copy of the movie to watch, pause, analyze, and get stills from the review will be updated to match the current site’s standard.

As a fan of director David Gordon Green’s 2018 namesake, revival and sequel to John Carpenter’s original 1978 masterpiece, Halloween, I was hopeful that Halloween Kills would continue its predecessor’s measured approach at delving into the psychology of the characters, namely Laurie(Jaime Lee Curtis), in relation to Michael(James Jude Courtney). While not in the same league as the original, Green’s previous film at least seems to understand that the terror of Michael stems not just from his brutality but from his inability to be understood or cognized. As an emissary and force of evil, he remains an enigma.

Unfortunately, Kills forgets this key fact and throws nuance to the wind in favor of brash and abrasive points, many of which become especially confusing when given a few moments thoughts. The film’s title sequence serves as warning for what’s to come. In contrast to Carpenter’s original film’s eerie and evocative opening sequence which sets its pace with a slow push in on a jack-o-lantern that flickers menacingly, Halloween Kill’s introduction opts for something more grandiose, pushing in on a sea of flaming jack-o-lanterns which dissipate upon contact with the camera. The former approach favors the slow build-up before the spectacle, choosing to savor the moment of impact, while the latter favors extravaganza for its own sake, trading slow and methodical for bombastic. These orientations towards terror set the stage for their respective films; Halloween is a tense, atmospheric, palpable nightmare waiting to imprint its horror onto its audiences’ mind, while Halloween Kills is a to-the-point gore-fest that seeks to assault its audience with a barrage of scenarios that fail to leave a lasting mark after their initial presentation.

While the story picks up right at the end of the previous film, it almost immediately undermines everything that happened before. As Laurie, Karen(Judy Greer), and Allyson(Andi Matichak) make it to the hospital, Michael is promptly freed from his burning prison and soon starts to slaughter everything in sight. His massacre calls the attention of the residents of Haddonfield, who, under the rallying cry of a much older and still very much traumatized Tommy Doyle(Anthony Michael Hall), the young boy Laurie babysat in Carpenter’s film, go to ensure “evil dies tonight.” Consequently, the narrative jumps between groups of civilians who try and hunt Michael through the city, unaware soon-to-be victims caught in the middle of his rampage, and Laurie along with her family recovering at the hospital.

Alas, none of these narrative threads is interesting or unique. Laurie’s story might as well have not been in the film given how little she ends up doing, and all the non-Laurie related plot-lines follow the same formula as one another: introduce character, introduce said character’s quirk in lieu of meaningful personality, kill character in brutal fashion. If the character is a mob character as opposed to just a victim caught unaware, they will mention, without fail, how dangerous Michael is to confront alone, let alone with group, before then confronting him alone. Forget predictable, try exhausting. Never at any point, does anything amount to more than casually interesting, and most of the film comes up much shorter than even that.

Rather than setting firm foundation and direction for the story and its ideas to traverse along, Green and his fellow screen-writers seem content with establishing threadbare connections to Carpenter’s ’78 film, as though mere association is enough to transfer heft from one story to another. Halloween Kills confuses reverence to the most minute details for enthralling cinematic texture, assuming that because the characters are related to the first film, that somehow the audience will care about them and invest into their respective stories. Every single character or detail, big or small, is highlighted by the film as if screaming, “See, it’s all connected!” But, by and large, the effort comes off as farce. No one outside of Laurie and her family, has any embellished reason for doing what they do, and the narrative never gives the audience a reason to root for the mob and their efforts.

Furthermore, even though the last film makes it clear that Michael’s murder spree in 1978 isn’t as serious a sequence of violence as status quo events (ex: modern shootings), Kills expects the audience to now believe that there are throngs of people around who are as upset and devastated about the spree as Laurie. This insinuation not only undermines the contextual work of the last film but also moots Laurie’s unique connection to the situation. If everyone is as obsessed about the event as her, then the last film would not have happened as it did, but Kills requires this to be true in order to ramp up to the ham-fisted themes and set-pieces that it so desperately wants to present as evidence of its artistic depth.

It’s evidence that the film wants to serve as a moral warning against succumbing to mob violence; don’t pursue uncontrolled violence lest you become a monster yourself. However, the story presents no alternative to the problems mob violence seeks to resolve, especially within its own context. When a police officer talks about how they didn’t want to shoot Michael once apprehended due to respect for shared human empathy and respect for the law, it seems obvious that, without context, the audience should be in favor of such a view. Officers killing unarmed and captured enemies should not be encouraged. But because we know Michael is a brutal murderer, a point the film gleefully reminds us of as he mutilates teenagers, couples, and the elderly galore, the message of restraint and respect for rule of law becomes much more confusing, especially when the narrative constantly demonstrates just how inept the law is at dealing with such events. If monsters are bad and the law is unable to stop them, chastising mob violence and condemning it in such a moralistic fashion muddies the discourse surrounding the issue.

The point also fails to make any resounding impact given that the film is a CELEBRATION of violence. It’s hard for the consequences of mob violence to linger in one’s mind in thought-provoking fashion when the camera treats this violence no differently than it does Michael’s carnage tour. If we’re supposed to marvel and cheer at the effective, technical execution of the latter, it becomes difficult to explain why the audience shouldn’t cheer for the former, especially when both are treated in the same manner: on-display gore for the audience to gawk at.

As a result, even though Halloween Kills share many of the same qualities as the early movies in the Friday the 13th franchise, namely disposable characters and focus on brutal set-pieces at the cost of narrative or thematic depth, it never reaches near the same levels of entertainment because it takes it forces its subject matter to be treated with a undeserved gravity that makes the overall experience uneven and tepid. Despite boasting Carpenter’s excellent score, slicker moment of gore, and a more robust production than many of the Friday films, Kills inhibits enjoyment by trying to tie the gratuitous and over-the-top violence to more severe and intricate themes.

With no one to cheer for and no hefty ideas to mull about on, it’s hard to recommend Halloween Kills to anyone but ardent fans of the franchise, good and bad, and gore hounds looking for mean-spirited slayings. The story is confused and doesn’t know if it wants to be a serious contemplation on evil or a carnage candy exhibition; consequently this identity-crisis permeates and undermines the film at critical junctures, leading little to offer. I can only hope that the follow-up, Halloween Ends, wraps things up nicely, but with how disappointing Kills ended up being, I’m not holding my breath.

REPORT CARD

TLDRHalloween Kills is a sorely lacking sequel that not only squanders all good will engendered by director David Gordon Green’s previous film Halloween but also fully drops the ball for the upcoming finale, Halloween Ends. The film wants to be both a blood-bath and a piece with heart, but it fails to do either effectively because it spends no time setting up its characters or its story beats for meaningful success. Only ardent franchise fans and lovers of gore should check this one out.
Rating4.8/10
GradeF

Go to Page 2 for the for the spoiler discussion and more in-depth analysis.
Go to Page 3 to view this review’s progress report .

Film Review: The Last Duel – 2021

Director(s) Ridley Scott
Principal CastMatt Damon as Sir Jean de Carrouges
Adam Driver as Jacques Le Gris
Jodie Comer as Marguerite de Carrouges
Ben Affleck as Count Pierre d’Alençon
Release Date2021
Language(s)French
Running Time 153 minutes
Report CardClick to go to Review TLDR/Summary

NOTE: This is a new release and the review is based off a theatre viewing. This means the review won’t feature common elements like visual analysis, extended theme analysis, or long-form discussions of the cinematic techniques being used. Once I am able to get a copy of the movie to watch, pause, analyze, and get stills from the review will be updated to match the current site’s standard.

A woman, Marguerite de Carrouges (Jodie Comer), is helped into a black dress by a procession of women for a ceremony. As she’s dressed, two men, Sir Jean de Carrouges (Matt Damon) and Jacques Le Gris (Adam Driver) take up their own ceremonial outfits in the form of knightly armaments. Marguerite is made to stand and watch as the two men get on horseback and engage in a duel to the death with one another. Why? To right a wrong. This is a trial and justice must be rendered.

Marguerite claims that Jacques raped her while her husband, Jean, was out; thus, the duel is meant to settle testimonies. God will let the righteous side prevail. It is under this belief that the two mean ready their horses and charge at one another. Weapons clash against armor and damage is done, but before any outcome is revealed the film cuts to a black screen. Text indicates that Sir Jean de Carrouges’ “truth” will be shown.

This is but the first of three such “truths” that the film will explore, one of three perspectives chronicling the events leading to the duel at hand. The set-up immediately conjures to mind Akira Kurosawa’s masterpiece, Rashomon, a multi-perspectival recounting of a rape that demonstrates, out of many things, the way egoic identifications and layers of subjective distance render new accountings of truth that revel in aporia. While director Ridley Scott’s film shares many traits with Rashomon, namely the use and contrast of parallel retellings of a critical event, it’s far more focused on hammering home a particular set of feminist themes. Its parallel storylines don’t vastly differ from one another such as to offer multiple views of “reality”; rather, they offer vantage points by which to assess the method by which patriarchy renders women as nothing more than pieces of property.

The first two stories follow the truth as told by Jean and Jacques in that order. While the two men are different from one another, the former more battle-ready and the latter erudite, their tales and the manner in which they present their interpretations of the narrative are strikingly similar. Both see themselves as the heroes of their stories and cast the other one as the inferior imbecile needing their assistance. Both are focused on their honor and social victory in the eyes of their king and society at large. Even though their methods to gain the favor of commonwealth differ, their orientation towards the end of being symbolically enshrined – to be enshrined as “hero”.

Most importantly, this manifests in their treatment of Marguerite and by extension women in general. Jean views his wife as nothing more than dowry and the possibility of an heir – an extension of his family name and his symbolic stature. Jacques acts as though he sees her as kindred spirit, but, in reality, he effaces Marguerite’s difference in much the same way as Jean, conferring value to her only because of her proximity to what he considers valuable about himself; in other words, she’s nothing more than an vessel meant to give way for him. Scott emphasizes how the two men’s dispositions render Marguerite’s agency in the same way in spite of their perceived justness via long, often painful sex scenes where Marguerite is rendered nothing more than pleasure object. Rape and consummation are both depicted as nothing more than moments of gratification for their male storytellers.

However, the third “truth”, Marguerite’s perspective, flips the dynamic of both the previous narratives and reveals the dirty underpinnings behind what agency looks like in society where women are no more valuable than livestock kept in the barn, where law is determined by those same men who actively break it, where justice is a consequence not of procedure but of chance. Scott indicates to the viewer that this “truth” should be used as the lens by which to evaluate the other two recounts in the text screen that precedes the perspective. While the textual interludes before Jean and Jacque’s “truths” faded evenly, the one prefacing Marguerite’s lingers on the word “truth”. Her interpretation is the final and most important word for a reason.

Like the two men, Marguerite seeks to be the hero of her own tale. However, her pleasure is not oriented towards seeking some social recognition. As the wife of a boneheaded warrior in Jean, a man who admits to being jealous, she is forced to remain within the confines of his manor. In such a space, her agency is forced to express itself in the upkeep she takes on. Her focus is not on status or doing tasks the “proper way” but on a pragmatic liveliness, and the manner she engages with the world reflects that.

This is best demonstrated in a moment repeated in all three “truths”. Jean introduces Jacques to Marguerite and has her kiss his former enemy in front of the large crowd around the group, visibly demonstrating the restoration of the friendship and socially sanctifying it. Jean’s interpretation of the scene starts with him offering the olive branch in the form of loud declaration followed by letting his wife give a peck on the cheek which he approves of. Jacque’s interpretation starts with him, instead of Jean, offering the olive branch in the form of the same loud declaration followed by receiving a peck on the cheek. He notices a smile on Marguerite’s face during and after the encounter. During both of these retellings, Marguerite is framed in the background of the frame, in between the two men, reinforcing her status as a prop in both of their worldviews.

However, the same scene from Marguerite’s view focuses squarely on her face, eschewing the faces of the men as they offer one another the olive branch. Unlike both of the men’s scenes which emphasize and focus on who actually offered the symbolic gesture, Marguerite’s scene could care less for disambiguating who really did it because to her, no matter who started the processions, she’s still a pretty bow meant to represent that gesture. She kisses because she is expected to do so by the social order and accepts the function, but she doesn’t grant it importance or legitimacy because it obfuscates her desires.

Unfortunately, what she thinks is important isn’t relevant, and the story showcases through the variations in its recounts that symbolic authority overdetermines the feminine subject so severely that even their pleasure is nothing more than a death knell of what women can be. As the wise men of the film explain, women’s sexual pleasure, in the most direct sense, is nothing more than confirmation that pregnancy has been achieved. The stipulation goes so far to imply that a woman who cannot get pregnant is responsible for that predicament because she isn’t achieving pleasure in the same way as her husband. In this way, women’s pleasure is subordinated and their desires are co-opted towards the child; she provides confirmation of her husband’s name in the world.

This is the central conflict at the heart of The Last Duel and what makes even subtle differences between the narratives damning for what they reveal about both truth and the extents people can go to transform it to fit their parameters. The primary actors juggle the nuances between multiple roles and shift between their projected heroic projections to villainous identifications made by someone else with ease. A character like Jacques goes from charming and suave to horrific without either representation tearing the other one down. Both images persist and reveal something deeper about the character and the society that surrounds him.

Speaking of the society, this is a Ridley Scott film and as such doesn’t skimp on the sets or the sense of grandeur. There are extras littering the frame in key moments and their faces reinforce the subtext constantly. Women look upset and distraught and are usually pushed further to the periphery of the frame, in the background. Men are usually jubilant or imposing and are often in the centers of the frame. While most of the film isn’t subtle about its gender analysis, viewing scenes where men and women react so viscerally distinct to the same phenomena underscores the way subjectivity is sutured. At a more basic level, the presence of hordes of people roaming around the lavish sets brings a vitality to the film as moments feel lived in.

However, there are moments where the film lags because of the scripts reluctance to embrace larger differences in the construction of its three respective narratives. There are large sequences that are repeated with subtle nuances that could be delved into but end up feeling, at least on first viewing, to be overly gratuitous. Especially given how explicit some of the themes are made by the characters, it’s an odd choice for how tame some of the narrative divergences are. As opposed to Rashomon, which relishes in provoking differences between its recounts to the point where characters morph entirely into clearly distinct points of view, The Last Duel feels like it scratches the surface of what its story allows. While the same level of variation as Rashomon isn’t necessary and would be a detriment to the stringency of The Last Duel’s themes, more experimentation with the way subjects color their actions would make repeated sequences easier to watch.

Lack of variation isn’t the only factor dulling the film’s momentum from time time. Most of the action set-pieces have a similar effect in causing narrative propulsion to stutter. These long, monotonous battle sequences fail to have the distinctive flair found in Scott’s previous action outings à la Gladiator, lacking the finesse or theatricality to leave meaningful impact. These moments also do little to demonstrate or reinforce character development, so they fall flat and feel semi-disconnected in the otherwise character rich story.

Thankfully, these bumps don’t hinder the otherwise captivating and poignant tale. By the time the final duel becomes the focal point of the film again, the stakes, both narrative and thematic, have been duly set, so there’s a vested interest in determine who wins the battle. The cost of establishing the truth and living by it is made abundantly clear.

REPORT CARD

TLDRThe Last Duel‘s triple-perspective retelling regarding the situations leading up to a rape accusation and its subsequent legal determination provide a great springboard to analyze themes about gender and its relation to authority structures subjectivity is effective even if some of those themes are presented a bit too on the nose. While the film effectively utilizes its multiple vantage points to explore the way gender and subjectivity intersect, it feels like it doesn’t go as far as it’s Rashomon style premise would allow it to venture, rendering it an a great, but lacking work.
Rating9.2/10
GradeA

Go to Page 2 for the for the spoiler discussion and more in-depth analysis.
Go to Page 3 to view this review’s progress report .