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Film Review: My Hero Academia: Two Heroes – 2018

Director(s)Kenji Nagasaki
Principal CastDaiki Yamashita as Izuku/Deku
Kenta Miyake as Toshio/All Might
Katsuhisa Namase as David Shield

Mirai Shida as Melissa Shield
Release Date2018
Language(s)Japanese
Running Time 97 minutes
Report CardClick to go to Review TLDR/Summary

A bald eagle soars through the skies in majestic fashion as a triumphant score plays in the background. The camera latches onto the winged creature which darts throughout the clouds; it’s revealed that in the shadows of eagle lay another. The two boards soar upwards to the bright, shining sun.

We cut to a establishing shot of a sign for “Casino King”. The bright lights and colors of the sign hearken back to the sun, but this peace is quickly interrupted by an explosion; the rising score dissipates as two villains make their way out of the casino. They rampage through the streets and cause havoc at every turn. A family cowers in their car as the villainous duo jumps above the vehicle and threatens to crush it. But the blinding rays of the sun peer through the corner and the evildoers are blown away by a punch from a young, confident man who assures the family that there’s nothing to fear. This man, Toshio, is the superhero All-Might and he’s here to protect the day with a smile on his face.

Suddenly, the ominous score becomes amped and rock-and-roll styled as All-Might addresses the villains; he’s taken charge of the situation. The villains refuse to give up and shoot missiles at the hero in an effort to incapacitate him, but their efforts are doomed to failure. All-Might generates bursts of wind from his punches which knock the missiles away. However, the missiles turn out to be nothing more than a distraction to let the villains escape.

Thankfully, a high-tech, red sports-car enters the scene. Like the two eagles there are two heroes, one lying in the “wings” of the other waiting to be let loose. The driver, All-Might’s accomplice Dave, calls out to All-Might who then joins him in the vehicle to chase down the dastardly duo. All Might leaps from the car and soars towards the duo, flying through the sky in his newly adorned super-hero outfit complete with cape. While he bashes the criminals, Dave looks up and smiles. It’s clear that he sees a bright, future where justice is possible when he looks at All-Might high in the sky illuminated by the sun.

This heroic vision is revealed to be a dream, a memory of the past that the present emaciated All-Might is thinking about fondly. He’s woken from his daydream by Izuku, his protégé, who excitedly calls attention to I-Island, a floating mechanical island in the ocean. The island is world-renowned for being impenetrable by villains due to its security system which rivals even the most famous prisons. It’s revealed that All-Might has been invited to the island for a special event: a surprise visit to Dave set-up by the latter’s daughter, Melissa.

It’s at this point that Izuku gives a quick run-down of the status quo, providing newcomers to the franchise a context by which to evaluate the story to come[1]While I wouldn’t personally do the same, the nature of the film makes it a fine introduction to show to those persons nervous about investing in the more expansive series proper. This … Continue reading Many humans are now born with “quirks”, supernatural abilities which allow them to perform a variety of extraordinary tasks. Some use their quirks for the sake of the public good like All Might; they are heroes. Others use their quirks for the sake of their selfish desires; they are villains. Although All-Might has been able to serve as symbol of peace for decades in Japan, reducing the crime statistics by many-folds, an injury inflicted on him by his arch-rival has rendered him capable of only using his power for a few hours a day. Unable to achieve the same effect as he was able to do at his prime, All-Might chooses to transfer his quirk, “One For All”, to Izuku, selecting the young man as the flag-bearer of hope for a new generation.

With the introduction finished, the teacher-student pair finally make it down to the island. All-Might activates the remnants of his quirk left over post-transfer so as to preserve his appearance as symbol of peace and heads out to face the public who quickly crowds and celebrates the world-renowned hero. Once the crowd disperses, All-Might takes his student aside and warns the latter that Dave knows nothing of his condition or the transfer. He asks Izuku to keep such discussion under wraps so as to not compromise Dave; those armed with the knowledge of All-Might’s actual condition are at risk for being targeted by nefarious forces who seek to gain leverage on the hero. Unfortunately, the peaceful visit is compromised as a group is revealed to be overlooking the island from the cover of the shadows. Far from being impenetrable, it seems that evil-doers have found a way to infiltrate the safe haven.

For fans of the franchise, the set-up feels familiar. Our heroes are placed in a seemingly safe location, but trouble waits for them at unsuspecting corners. However, conventional does not mean boring, and the film never cheapens out when it comes to telling its tale. Director Kenji Nagasaki, who is also in charge of directing the animated series proper, treats the film with the same respect as he does with the anime itself, giving what would otherwise be nothing more than generic fan-fare an identity which helps it feel like a natural part of the franchise as opposed to cash grab like so many other “non-canon”[2] By non-canon, I mean non-canonical story material that is not based on the original manga by Kōhei Horikoshi. anime-offshoot movies.

The new characters, primarily Melissa and Dave, along with the background of I-Island blend in naturally with My Hero Academia’s established milieu. Ideas from the canonical story, like the role of hero-assistance technology, get expanded in ways that the franchise has not explored previously without feeling discordant with what came before. Consequently, even though the film’s story beats are predictable, the manner in which they’re presented keeps them compelling for viewers. You can feel the difference in the film’s budget versus an episode of the anime during the action sequences which are rendered with such astounding detail that even simplistic punches feel heavy with impact.

Where the movie falters is in its primary antagonist who definitely fits the villain-of-the-week archetype. While the antagonist’s role in the narrative checks the requisite boxes, their background and characterization feel like a miss given the themes the film seeks to explore. From the introduction, it’s apparent that All-Might’s status as the symbol of peace is necessary to keep crime at bay. His inability to do the same is the reason he’s passed on his quirk to Deku. The latter must play the same role as symbol and as deterrent. However, until Deku is capable of harnessing “One For All ” as well as All Might, the latter must maintain his appearance. If the symbol of peace was to disappear, criminals would rein.

At a certain level, the film demonstrates that fidelity to such an idea, noble as it seems, places the onus for justice exclusively on the backs of one entity. If only one point in a system offers security, then that point being compromised can jeopardize the entire system. In this sense, I-Island’s status analogous to All-Might’s; it’s a beacon of security that provides a sense of stability. But as we know, that sense of security is nothing more than a façade; while the island’s inhabitants walk around jubilantly, villains lurk in the background waiting to wreak havoc. Just like All-Might’s power, the island can only handle so many issues and reaches a breaking point when its impenetrability is penetrated. Thus, the source of peace becomes the point at which it can break down. The question then becomes how one can establish a sustaining peace.

Unfortunately, while the film initially explores the way such ideas can become perverted and turned on their heads, it throws away said discussion in favor of a generic final antagonist who is evil because. Instead of using the final confrontation as a clash of ideologies, the film awkwardly sidesteps the discourse it sets up for a temporary battle and then lightly touches on those ideas in the aftermath . If 5-10 minutes spent on some of the smaller action set-pieces was alternatively utilized to prop up the antagonists’ ideological viewpoints, the final battle would have an emotional heft capable of matching the grandiose spectacle it sets out to present.

That being said, Two Heroes should offer more than enough for fans of the franchise. It may not push the boundaries as much as its premise allows, but it efficiently and adequately explores its ideas enough to give it a unique texture in relation to the franchise it’s based on. Other anime “original” movies based on globally popular franchises should take notes because this is how these films should be; they should offer vantage points to explore the franchise in manners the original source material can’t or doesn’t have the time to while retaining its own pace.

REPORT CARD

TLDRMy Hero Academia: Two Heroes breaks the mold for non-canonical anime films by taking itself as seriously as its source material. Every new idea explored in the film expands on threads from the franchise proper, making the transition from the series to the film seamless. While the film doesn’t explore its deconstruction of what heroism as much as I’d want, it should provide more than enough for fans of the series to digest.
RatingB+
Grade8.6/10

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Film Review: Harry Potter and the Sorcerer’s Stone – 2001

Director(s)Chris Columbus
Principal CastDaniel Radcliffe as Harry Potter
Rupert Grint as Ron Weasley
Emma Watson as Hermione Granger
Robbie Coltrane as Rubeus Hagrid
Richard Harris as Albus Dumbledore
Release Date2001
Language(s)English
Running Time 152 minutes
Report CardClick to go to Review TLDR/Summary

John William’s otherworldly score, the first track of many, introduces us to the magical world of Harry Potter right at the film’s start. The use of a celesta on top of traditional orchestral elements engenders a light mystical ambiance that informs us that we’re entering a world of intrigue and mystery, possibilities fully abound. While the score enchants, an owl, a creature whose flight is as feathery as the score playing, lands on a sign for Privet Drive. The camera turns from this creature to a man, Dumbledore (Richard Harris), who wanders towards the street.

He makes his way to the street proper and takes out a device from his robes which he promptly uses to capture the literal light from the street-lamps illuminating the area. With the veil of darkness now concealing affairs, Dumbledore turns towards a cat whom he refers to as Professor McGonagall (Maggie Smith). In response, the camera pivots to the cat which transforms into a woman adorned in robe and hat much like Dumbledore. Already the viewer is warned that appearances do not correspond to an expected truth; everything is not what it seems.

As McGonagall and Dumbledore discuss the present affairs, a large bearded man, Hagrid (Robbie Coltrane), appears in a flying motorcycle and descends towards the duo. He hands Dumbledore a newborn infant, Harry. McGonagall implores with Dumbledore to reconsider his decision to leave Harry here at Privet Drive with the baby’s extended family, the Dursley’s, citing that said family, the Dursley’s, are awful “muggles” who would only make Harry’s life miserable. If the child was raised in the world of magic where the present adult trio came from, he would be treated as a celebrity of the highest order due to what he’s done. However, Dumbledore pushes back and indicates that Harry would be better off growing away from that level of fame until he’s ready; living with the only family he has left, even if they are terrible, is necessary.

The trio leaves Harry on the Dursley’s front door along with a letter made out to them explaining the nature of this new “delivery.” Dumbledore wishes the infant “Good Luck” as the camera begins in to push into the latter’s face; a lighting shaped scar on the child’s forehead begins to burst into a flash of light from which the title card appears. Suddenly, the title card disappears in another intense burst of light and the camera begins to pull out from a much older Harry’s(Daniel Radcliffe) scar.

Sharp knocking from his aunt Petunia (Fiona Shaw) along with an order to wake up interrupts his slumber, a slumber which is taking place in a cupboard underneath the staircases. It becomes quickly apparent that McGonagall’s assessment of the Dursley’s were correct as the location of Harry’s bedroom is far from the worst thing about his life. He tries to get out from the cupboard but is then shoved back in by his cousin, Dudley (Harry Melling) who seems to relish in bullying Harry.

Finally, Harry manages to make it to the kitchen where he’s immediately made to cook breakfast while his cousin is coddled by Petunia and her husband, Vernon (Richard Griffits). It’s Dudley’s birthday and celebrations are afoot; the family is set to go to the zoo as a result. But before they leave, Vernon pulls Harry aside and warns the latter to not engage in any “funny business” under threat of punishment. The nature of this business isn’t clarified. What exactly could Harry have done in the past to warrant such treatment?

The answer becomes clear once the Dursley’s make it to the zoo with Harry in tow. The family stands in front of a snake who refuses to engage with them. Everyone sans Harry leaves. The young boy begins to speak to the snake before realizing the snake comprehends him. Cheerfully, Harry begins to question the snake before Dudley notices the now active serpent and rushes towards its enclosure, pushing Harry out of the way and to the floor. In rage-fueled retaliation, Harry stares at his cousin and suddenly the glass separating the latter from the snake disappears; Dudley falls into the snake’s enclosure and the snake escapes after thanking Harry. Petunia and Vernon rush over in obvious disbelief at the situation but notice Harry smiling at his cousin’s misfortune. Vernon stares back and it becomes apparent that “funny business” is nothing more than euphemism for “magic.” He punishes Harry for violating his orders and the days pass.

However, in spite of Vernon’s’ actions, it seems that “funny business” is here to stay. An owl drops a letter off for Harry with the same typescript as the one Dumbledore initially left at the film’s start. The letter is explicitly addressed to his abode: the cupboard underneath the staircase. Something magical is afoot.

Unfortunately, the letter is quickly grabbed from Harry by Vernon and company. They see the seal on the back and the front of the letter and deny Harry access to the same. But the letters don’t stop. Owls continue to flood Privet Drive as letters begin to appear at the household en masse, before eventually busting out of every seam and corner after enough time.

Yet, Vernon persists. Instead of acquiescing and allowing Harry to read the letter and end the barrage, the head of the Dursley household upends the entire family to a remote island in the middle of nowhere. The new abode is so small and unkempt that Dudley doesn’t’ even have a proper and is made to sleep on the couch. Harry fares ever worse, being treated to nights on the sandy floor. He draws an outline of a birthday cake in the sand and wishes himself a “Happy Birthday”; Given what we know of the Dursley’s, it’s clear why his celebration is solitary.

As he blows out the candles of his sand cake, the door to the abode bursts open and Hagrid, the person responsible for bringing Harry to the Dursley’s to begin with, enters. He asks for Harry and hands the young boy not only a cake, the first birthday cake of his life, but also a copy of the letter that Vernon and Petunia upended their lives to stop him from receiving. From the letter, Harry learns he’s a wizard who has been accepted to Hogwarts, a school for witchcraft and wizardry whose headmaster is none other than Dumbledore. More importantly, Harry finally learns the truth about his lineage. Hagrid informs the young wizard-to-be that the latter’s parents were murdered, a sharp contrast to the Dursley’s version of the story which explained away Harry’s parents’ deaths as a result of a large car crash.

Why Dumbledore would leave Harry in such an area where his identity and lineage are disrespected so heavily is still up to question, but thankfully the abuse is made to stop. Hagrid forcefully informs the Dursley’s that Harry will be going to Hogwarts with or without their permission and ferries the young boy away from the area. The duo makes their way to a pub filled with witches and wizards. It’s here that McGonagall’s words from earlier become realizes. The crowd within the bar looks at awe upon Harry upon learning of his presence. Hosts of peoples come to him, praising and congratulating him for something, the nature of which is unknown. It’s clear that he’s a hero to them even if he doesn’t know why.

Once the crowd dissipates, Hagrid leads Harry to an unsuspecting brick wall which the former promptly taps with his umbrella qua wand. In response, the bricks start to magically re-arrange themselves, opening a pathway to a whole new world hiding behind the seemingly normal façade: Diagon Alley. With a new domain open to them, the duo proceeds into the wizarding world to get Harry his respective school-materials before the semester at Hogwarts starts. Once there, Harry is able to earnestly find out not only about himself but also the mysterious circumstances surrounding his parents’ deaths.

It’s at Hogwarts, where the rest of the film takes place, that director Chris Columbus is able to showcase the magical world of Harry Potter and the Sorcerer’s Stone in all its glory. Portraits which move and talk to students, spells which levitate objects, ghosts which pass from tables, and wonderous feast that appear from nowhere are only a few of the normal occurrences which fill the halls of the wizarding school. A standout sequence involves Quidditch, a sport played in the Wizarding world with the use of flying brooms and magical balls which plays like a mix of rugby and football/soccer. The camera dips, dives, ducks, and swings around the field as two teams try and score points on another, conveying a sense of flight and freedom that makes the games played as intense, if not more intense than any such equivalent we’re privy to. Though some of the CGI used to bring these wonders to life has aged poorly, the depiction of the otherworldly events of the film manages to capture the vitality and intrigue described in the novel by J.K. Rowling which serves as the film’s source material.

Unfortunately, the film’s dedication to Rowling’s novel renders its narrative as contrived as its source material’s. Like the book, the film adopts a fragmented approach towards telling Harry’s day-to-day life at Hogwarts. We see him attending a few classes, going to a Quidditch game, and hanging out with his friends, but in spite of this, it’s unclear what a week-to-week, let alone a day-to-day schedule looks like for him or other students. Consequently, it’s difficult to evaluate what Harry or his companions, Ron (Rupert Grint) and Hermione (Emma Watson), have learned and to what effect they’ve mastered the same; when they proceed to resolve obstacles in the latter portion of the film, the gravity of what they’re doing is lost because there’s a discord between the stated severity of their trials and the seeming ease of the solutions they employ to solve them.

Thankfully, just like the book, the film’s heart and warm spirit makes up for narrative misgivings; after all, the story isn’t renowned for it’s narrative intricacy but rather for its commitment to telling a passionate and humane story capable of engendering a renewed sense of wonder. In this sense, the film excels no small part due to the acting efforts of the adult cast who are firing on all cylinders here; each of them knows precisely how far they can take it without going so far as to be a caricature. They also enable the younger set of child actors, many of whom are still finding their footing on the big screen, to rise to the occasion during heftier moments such as to achieve a nice emotional resonance as the film reaches its fantastical climax.

REPORT CARD

TLDRChris Columbus’s direction, Rowling’s novel, and John Williams’s iconic score combine in fantastic fashion in Harry Potter and the Sorcerer’s Stone, a tale about a boy who finds out he’s a wizard and seeks to uncover the murky tales regarding his lineage and past. Even though some of the CGI doesn’t hold up in the status quo, the commitment towards maintaining the book’s vision is present from start to finish. This is a hefty story and it manages to captivate the audience in the world it presents in spite of its occasional narrative stumbles.
Rating8.3/10
GradeB+

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Film Review: Iron Man 2 – 2010

Director(s)Jon Favreau
Principal CastRobert Downey Jr.as Tony Stark
Don Cheadle as James “Rhodey” Rhodes
Gwyneth Paltrow as Virginia “Pepper” Potts
Mickey Rourke as Ivan Vanko
Scarlett Johansson as Natasha Romanoff
Sam Rockwell as Justin Hammer
Release Date2010
Language(s)English
Running Time 125 minutes
Report CardClick to go to Review TLDR/Summary

Note: This review contains spoilers for: Iron Man.

The film opens in Russia. Tony’s (Robert Downey Jr.) speech from the end of Iron Man proclaiming his identity as the titular “Iron Man” plays from a television in a shoddy apartment unit. A disheveled, dying man, Anton (Costa Ronin), looks disgusted at the news celebrating Stark and tells his son, Ivan (Mickey Rourke), that the prodigal superhero’s fame is undeserved; he suggests that if the Starks had not wronged him in the past, it would be Ivan’s name being chanted instead of Tony’s. He apologizes to Ivan before passing away. Mourning becomes motivation as Ivan begins a 6-month journey towards avenging his father and ruining the Stark name, working on high-tech machinery including an arc reactor not unlike Tony’s.

Meanwhile, it seems that the time passed has only allowed Tony’s new-found stardom to get to his head. He drops down from a jet in the skies, dives downwards towards a stadium, and makes a spectacular landing on a stage in front of thousands of people. A group of cheerleaders clad in “Iron Man”-styled uniforms pretend to blast Tony with their blasters as a finale to his performance. It’s apparent that Iron Man’s status as a cultural symbol has grown exponentially since we’ve last seen him.

Tony gets out of his suit and welcomes the audience to the newly re-instated Stark Expo, an celebration of technology from around the world. To commemorate the re-inauguration, Tony plays a video recorded by his late father, Howard (John Slattery), wherein the latter explains the unlimited potentials of technology. While the video plays, Tony steps off to the side and takes a sampling of his blood which indicates that he is suffering from blood toxicity of some kind.

He leaves the expo and is served a subpoena calling him to testify before the Senate the next day regarding his private ownership of the Iron Man suit. Senator Stern (Garry Shandling), one of the committee members, tries to argue that the technology is a weapon and as such belongs to the people aka the military. Evidence is shown demonstrating the existence of other “Iron Man”- like technologies; other countries have begun to emulate Tony’s suit in an effort to advance their own military might. However, Tony quickly demonstrates that all other mimicries are pathetic clones unable to do any meaningful harm. He argues that the peace the public enjoys now is due to his efforts as both hero and “nuclear deterrent” and quickly gets the majority on his side, effectively ending the session.

But Tony’s boasts travel further than he would have imagined. The camera cuts and reveals that Ivan has not only been listening to the court proceedings but is more than ready to prove Tony’s statement wrong. He picks up an electrical whip from his work-place and gets ready to bring the battle to Stark, now as “Whiplash”.

While this unknown and unseen enemy makes his way to Tony, the prodigal boy wonder is dealing with another equally deadly issue in the form of palladium poisoning from the arc-reactor technology implanted in his chest, the same technology keeping him alive. His AI assistant explains that Tony’ usage of the Iron Man suit is exacerbating the rate of his poisoning. The more he plays deterrent qua superhero, the more he pushes himself to an early grave. Thus, the newfound symbol of peace finds himself at a crossroads with death staring at him from every direction.

However, this seemingly apparent fresh plot is mostly nothing more than a neat re-threading of the previous films themes and story beats. Whereas Iron Man sees Tony start as an ignorant arms dealer who learns that corrupt organizations use his weaponry and seeks to be more mindful of his tech’s reach, Iron Man 2 sees Tony start as an ignorant weaponized suit user who learns that other individual use his suit technology and seeks to be more mindful of its reach. Even the poisoned arc-reactor core plotline matches up with the original story’s thread involving Tony updating and changing out his cores.

Therein lies the primary issue. There’s no “real” reason to watch Iron Man 2 because it has very little new to say. The primary story scratches the same itches the original does but does it in a less succinct and thorough manner. The few additions it tries to append to the narrative do very little outside of pad the run-time. Where the film tries to mark its point of difference and stake its claim is in its CGI-intensive action sequences, but these are lacking both the color contrast and polish necessary to have them be as engaging as needed. While the CGI isn’t terribly outdated, it ends up looking worse because the battle sequences feature little color variation and an abundance of digital clutter; the problems never become as egregious as they do in The Incredible Hulk, but when the film stakes so much of its identity on the spectacle and doesn’t deliver an awe-inspiring one, it feels like a wasted opportunity.

To make matters worse, the first film utilizes its CGI far more efficiently, blending in graphics with practical effects and sets which help ground the more grandiose moments. The spectacles deliver because there’s a vitality coursing through them that the second film never manages to reach with its focus on extravagant mechanized battle; the absence of the human element can be felt and robs otherwise sensational moments of the palpable tension that defines the previous film. Does this render them unwatchable or headache inducing? Not at all. By and large, the direction of the action and basic reincorporation of techniques through the fights makes them engaging in the moment. However, it’s the presence of that competency that makes the wasted potential all the more disappointing.

That being said there are worse fates than being a semi-decent Iron Man clone. The primary cast is as charming as ever, Downey Jr. in particular, and seem even more comfortable with their roles than before, even with the replacement in casting regarding Rhodey (Don Cheadle). The story, despite being a reformulation of the original, is still compelling enough to watch, especially if one is in the mood for more Iron Man content.

REPORT CARD

TLDRIron Man 2 feels like it took its plot about people emulating “Iron Man” to heart and decided to go ahead and implement that same strategy at the level of the film, doing very little to the original Iron Man besides re-skinning it with a less than stellar CGI covering. While the strategy satisfies in a basic sense, it feels disappointing in comparison, especially now that the action sequences have started to slowly show their age.
Rating6.7/10
GradeC

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Film Review: Blackkklansman- 2018

Director(s)Spike Lee
Principal CastJohn David Washington as Ron Stallworth
Adam Driver as Philip “Flip” Zimmerman
Laura Harrier as Patrice
Topher Grace as David Duke
Release Date2018
Language(s)English
Running Time 135 minutes
Report CardClick to go to Review TLDR/Summary

Note: This review contains spoilers regarding the first 30 minutes of the film as opposed to the site’s usual benchmark of 10-20 minutes. The same effort towards sustaining the intrigue and momentum of the film, especially in its second and third acts, is maintained in this review, and all plot details revealed are just meant to be a springboard to discuss the scope of the work in better detail. Nothing discussed should undermine the “best” portions of the film or the many mysteries that keep the story engaging.

A scene from Victor Fleming’s Gone With the Wind plays depicting a Confederate flag floating in the foreground. This is the first start. Then a faux documentary chronicling the evils of black “savages” and the desecration of white culture begins to play; the piece is narrated by Dr.Beuragard (Alec Baldwin), a man who spouts horrifically racist drivel but finds himself unable to remember the prejudiced verbiage, often breaking out of the documentary to ask for the specific lines. This is the second start. Finally, the camera pushes in on the projector playing the aforementioned starts. The camera’s forward momentum is carried through in the next shot as it glides over a Colorado mountain range. The film cuts to pavement and text appears, explaining to the viewer that the film they’re about to see depicts a real-life scenario. The title card pops in. The protagonist of our story, Ron (John David Washington), walks into the spot where the title card resided. He looks up at a sign from the Colorado Police Department encoring minorities to apply. He stares at the sign more intensely before fixing his hair and walking towards the police station. This is the third start.

Thus, director Spike Lee’s BlacKkklansman succinctly demonstrates its raison d’être: it’s a cinematic counter-response meant to reshape cultural attitudes regarding race relations. The first start opens on a “classic” of American cinema, establishing that even the foundations of our “culture” are predicated on a logic which valorizes a time-period where black people were not treated as human beings. The second start demonstrates the way such romanticization engenders tangible movement towards racialized violence. Beuragard’s documentary intermixes news-footage with clips from D. W. Griffith’s The Birth of a Nation, another film from America’s classic film canon filled with racist depictions, showcasing how fictional representations bleed into cultural discussions which affect people in tangible manners (ex: support for de-segregation). Even though Beauragard is inept as a presenter and can’t even remember his long-winded verbal absurdities, the power of his sound-bites combined with images imbued with cinematic power, give his words a persuasive power.

By taking the projector, which played white nationalist propaganda, back via the push-in of the camera, Lee is able to offer BlacKkklansman as a cinematic response to the canon; the third start comes from the same “source” as the first and second and can operate on the same playing field. Informing the viewer of the “real life” status of the narrative gives the film an authenticity that the documentary preceding it hopes to achieve, while the “traditional” presentation of the narrative gives it the same staying power as the cinematic classics it discusses. In this way, Blackkklansman is positioned as both historical and cinematic corrective, a step towards a restorative vision of the U.S.A.

The story proper follows Ron as he applies to the Colorado Police Department in an attempt to reform the system from the inside out. His interview process starts off professional enough but quickly diverges as his interviewers inform him of the prejudices at play in the department and the community, prejudices against having black officers. They double-check with Ron regarding whether or not he believes he’ll be able to keep himself in check in spite of potential racial jabs. He agrees and is subsequently hired.

Unfortunately, his agreement is tested right off the bat. It’s clear from his fellow officers’ behaviors and demeanors that he’s unwelcome at the precinct. The reason is made obvious: to be black is to be criminal. Ron learns this the hard way when he’s made to handle criminal records. Other officers come in, ask for a “toad’s” file, and then give Ron the name of a criminal to fetch from the files. In an attempt to humanize the criminals, the people underneath the caricatures, Ron tries to combat the vernacular, explaining that his files document persons and not toads. But his attempts are met only with condescension and insult. A particularly racist officer, Landers, goes so far as to lose the dog whistles and come outright with the unsaid sentiment, calling Ron “Officer Toad” after getting his requested file. But Ron cannot respond. He cannot retaliate because to do so would be to risk expulsion. So, he waits for Landers to leave and proceeds to karate chop the air. Within the confines of the police station, he must remain civil while experiencing insult abound. Yet he persists.

Eventually his dedication pays off, or so it seems. Chief Bridges (Robert John Burke) calls him in to help the branch infiltrate a potentially dangerous group: Colorado College’s Black Student Union. Why? The group is planning on hosting a national civil rights leader, Kwame Ture (Corey Hawkins), who might rile the “good” black people up into violent spirits. Obviously, being the only black cop in the precinct, Ron is selected as the perfect target to infiltrate the session and report back on any expressions of violence. He’s trained by fellow Detectives Flip (Adam Driver) and Jimmy (Michael Buscemi) on proper procedure and has to perform his jive dialect for them in satisfying fashion before being allowed to leave to the conference.

After quickly acquainting himself with the Black Student Union’s president, Patrice (Laura Harrier), Ron makes his way in for Kwame’s monologue. Kwame speaks with emphatic passion as he tells the sea of black faces about the beauty inherent in their skin and the damaging manners by which they have inculcated attitudes against themselves. As his words ring true with the audience, Lee cuts to floating black faces, freed from the shackles of their predispositions and given an avenue by which to love themselves. However, Ron finds himself unable to do the same. The words have an impact on him, but he finds himself still trapped.

It makes sense. His presence at the rally is nothing but subterfuge. His liberated black persona is artifice meant to help him blend in. He’s a black man roleplaying black experience, so the conversation on accepting blackness as a lived and true experience breaks through the cracks between the mask he’s trying to put on and his true feelings underneath. By the end of the speech, Ron is the only one left keeping his fist down. He’s caught in thought. But this moment of reflection passes as Ron’s remembers his purpose for being at the rally. He raises his fist to blend in with the background, committing to the act.

Back in Chief Bridges office, Ron, Flip, and Jimmy ascertain that Kwame poses no threat, in spite of some of his incendiary remarks, but Bridges pushes back. It’s clear that he’s giving a gravity to the situation that he wouldn’t to other situations. The reason doesn’t need to be stated.

But Lee decides to make that reason clear nonetheless. Ron is transferred to Flip and Jimmy’s division and is allowed to pursue investigations. He flips through a newspaper and finds an advert for the Ku Klux Klan (KKK). After calling the number advertised and getting a response from the local chapter leader, Walter (Ryan Eggold), Ron switches to a “whiter” accent and begins to lambast minorities in an effort to gain favor. While Walter is pleased with the racist tirade that would put Dr.Beuragard’s to shame with its comparative polish and fluidity, Flip and the other detectives in the room are shocked with the ease at which Ron is able to recite such vitriol. Alas, Ron’s lack of expertise comes home to roost as he accidentally mentions his real name to Walter before agreeing to meet him in person.

Unlike the Black Student Union, the Klan offers very little camouflage room for Ron, so his investigation into their affairs requires the help of a white-passing officer to act as his double, a “white” Ron. He goes with Sergeant Trapp (Ken Garito) to get Bridge’s approval for the mission but, unsurprisingly, when it comes to investigating the Klan, Bridges is less than enthused, claiming both a lack of necessity and manpower for the job. Ron and Trapp explain that the former will communicate with the Klan on the phone and serve as the primary liaison with the organization while another officer will serve as the “white” Ron and infiltrate the organization. Bridges eventually acquiesces but not before threatening Ron’s job if anything goes wrong.

The addendum is interesting because it reveals the inherent hypocrisy underlying Bridges conflicting orders. Despite claiming that Kwame and the Student Union are a dangerous threat, he’s fine with sending Ron in with no concerns regarding the latter’s safety. However, when it comes to sending a white-passing officer into an organization which he claims is not an active threat, he voices concerns about the dangers and makes it clear to Ron that loss in this circumstance is not permitted. Either he believes that the Union isn’t as dangerous as the Klan and/or he believes that harm done to Ron isn’t as severe as damage done to a white-passing officer. Regardless of what is driving Bridges decisions, it’s clear the reason is racially motivated.

Nonetheless, with mission approval acquired, Ron chooses Flip to be his doppelgänger. Now the rookie is in charge of teaching his superior on how to act in the situation, a reversal of the duo’s introduction to one another. Thus, “Ron”, the composite of a black man’s interpretation of a white man and a white-passing man’s interpretation of that interpretation, is born and can proceed towards infiltrating the Klan. Consequently, Ron, who has formed a camaraderie with Patrice due to his black persona, is forced oscillate between two radically different worlds, one black and one white, that both cause him to feel alienated regarding himself.

It’s no wonder then that this story is the one Lee has picked for the purposes of staging an dialogue with America’s film canon. Ron’s story examines the way institutions and culture shape and cement identity in needless opposition to one another. As he gets deeper with both Patrice and the Klan, he’s forced into introspection and has to determine what being black, especially within the confines of the USA, entails in regards to his orientation towards the world. Given the introduction which establishes that black cultural identity has been forcefully interpellated by a “white” romanticization which renders them criminal and deviant, the move towards depicting a tale of black agency finding itself in the world is more urgent than ever. If media has helped establish an cultural attitude, then it can help change the same, and Lee demonstrates via Ron’s eventual journey not only how those changes could materialize but also the repercussions of continuing to leave harmful representations unchallenged.

The beauty of the film is that Lee is able to have this dialogue without sacrificing entertainment value; the plot never lags or lets up, remaining compelling from start to finish. A tense encounter with the Klan is followed by mocking conversation with the organization that reveals just how out of touch with the world they are. By swapping between Ron and Flip’s respective journeys as Ron at critical junctures, Lee is able to move from comedic to tense with ease, ensuring that no narrative thread ever overstays its welcome.

The story switches only work because Lee never phones in any of dialogue scenes involving Ron and the Klan, treating them with the same regard as the thriller set-pieces involving Flip. When Ron starts to get more intimate with the clan, his phone-calls with key members are shot at canted angles or in different split-screen configurations to keep visual interest up and to demonstrate the shifting tides of understanding between the relevant parties. The already crisp and hilarious dialogue is thus accentuated and made explicitly cinematic. And the decision is important. The conversations happening are absurd. Just think about it. They involve a black man trying to achieve a heightened level of camaraderie with KKK members who love his persona while openly calling for his death in reality. It’s morose and absurd and the presentation of the situation reflects that context.

Very few films are able to be so commercially entertaining while retaining poignant themes and Spike Lee should be commended for being able to achieve both feats in such exhilarating fashion in this picture. BlacKkklansman grips you with its intriguing, but real narrative but leaves you ruminating by the end of its run-time. It’s an meaningful addition to a myopic film canon that opens the space for discourse, allowing for the possibility of more multifaceted cultural understanding. Perhaps in a century, just like Gone With the Wind and The Birth of a Nation, BlacKkklansman will be played as an exploration of what America can truly mean.

REPORT CARD

TLDRBlacKkklansman is that rare film that manages to stay entertaining while retaining a poignant and relevant set of themes for viewer’s to mull around about. While the real-life story of a black police officer infiltrating the KKK sounds interesting on its own, the film manages to take the narrative and present it as a response to a predominantly white film-cannon, offering an alternative view of what being black and/or American can and should look like.
Rating10/10
GradeA+

Go to Page 2 for the for the spoiler discussion and more in-depth analysis.
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Film Review: Eternals – 2021

Director(s)Chloé Zhao
Principal CastGemma Chan as Sersi
Richard Madden as Ikaris
Salma Hayek as Ajak
Lia McHugh as Sprite
Kumail Nanjiani as Kingo
Barry Keoghan as Druig
Lauren Ridloff as Makkari
Don Lee as Gilgamesh
Angelina Jolie as Thena
Brian Tyree Henry as Phastos
Release Date2021
Language(s)English
Running Time 157 minutes
Report CardClick to go to Review TLDR/Summary

NOTE: This is a new release and the review is based off a theatre viewing. This means the review won’t feature common elements like visual analysis, extended theme analysis, or long-form discussions of the cinematic techniques being used. Once I am able to get a copy of the movie to watch, pause, analyze, and get stills from the review will be updated to match the current site’s standard.

A text crawl informs us that a Celestial, a deity like figure, named Arishem, has created 10 Eternals – Ajak(Salma Hayek), Ikaris (Richard Madden), Sersi(Gemma Chan), Sprite(Lia McHugh), Kingo (Kumail Nanjiani), Druig (Barry Keoghan), Makkari (Lauren Ridloff), Gilgamesh (Don Lee), Thena (Angelina Jolie), and Phastos (Brian Tyree Henry) – for the purpose of eradicating Deviants, malevolent creatures which seek to eradicate intelligent life in the universe. While the Eternals are tasked with protecting sentient beings from Deviant devastation, they are prohibited from intervening in those beings’ affairs in any other manner. Doing otherwise would be tantamount to sacrilege, a violation against the will of Arishem.

This will is interpreted by the group’s leader, Ajak, who serves as the liason between the Eternals and Arishem. An orb embedded within her body functions as both a transportation and communication mechanism with the Celestial. The device flies from her chest and opens a cosmic portal which seamlessly transports her to wherever Arishem resides, bridging space and time between the two figures. Her frame is dwarfed by the red giant which exudes power and exemplifies a scale the Marvel Universe hasn’t seen on the big screens since Dr.Strange. This bridging sequence is repeated as Arishem continues to deliver orders at key intervals throughout time.

Being the group’s intermediary with Arishem, the others come to Ajak for guidance, treating her as both a stand-in for the Celestial himself and a mother-figure. However, in spite of her guarantee that the group’s actions are in line with their given purpose, many of the Eternals begins to lose faith in what they’re doing, especially once the messages from Arishem stop coming in. With no explanations or timeline for absolution, the group finds the task of protecting the humans becoming more emotionally taxing. Because they’re forced to take care of and nurture humanity, many of the Eternals come to love their wards. Consequently, they experience great existential confusion when they’re forced to wait on the side and watch the species tear itself apart at one moment and then save it at the next.

Eventually, the toll becomes too much and Druig, an Eternal with the ability to control minds, questions Ajak on why he can use his powers to save humans from untimely demise by Deviants but can’t use his powers to stop needless infighting between groups of humans, whether it be in the form of genocides or wars. Instead of ascertaining and soothing his sense of dread and sorrow, Ajak reiterates that the will of Arishem deems non-interference for all non-Deviant related matters and is the guiding principle behind the group’s purpose for being. Clearly unsatisfied with the answer, Druig sets off which prompts Ajak to break the group apart momentarily. With all visible Deviant threats apparently gone, she tells the family of immortal, ageless beings to find a purpose to their lives, a meaning to supplant the gap induced by the disjunction between Arishem’s command and the reality they live in. It’s at this point the group splits up, going forth in their own unique ways to determine what exactly their orientation towards humanity should be.

Flash forward and the film cuts to present time. Sprite, Sersi, and the latter’s human boyfriend, Dane (Kit Harrington), find themselves under attack by a newfound Deviant. Unlike the creatures they fought in the past, this one seems particularly clever and doesn’t fall for the Eternal duo’s usual battle tactics. Thankfully, Ikaris, the strongest fighter in the group, shows up at the nick of time and chases the chimera-like monster off after finding himself unable to thwart it in combat. With a newfound threat found, Sersi and co. team up to go and gather the crew back together to fulfill their purported reason for creation.

Given it’s set-up, it’s easy to forgot that Eternals is the 26th entry in the Marvel Cinematic Universe (M.C.U). The text crawl, on top of being the franchise’s first, makes no over mention to previous ideas or entities in the franchise, and by and large, outside of a few references to the Avengers and Thanos, the movie operates similarly, presenting itself in such a fashion that even those unfamiliar with the franchise can jump into this movie. In this way, the film’s status as a Genesis story of kinds gives it a markedly new starting point to jump off and explore from.

Unfortunately, the M.C.U doesn’t want to let Eternals forget where it came from and it’s in this disjunction the problem lies. On one hand, the story wants to be a moody, existential cosmic drama in the vein of Cloud Atlas that explores the nuance of how relationships and sense of identity permeate and inform one another over space and time. On the other hand, the story is forced to fit into the patented Marvel formula, complete with hollow, formulaic one-liners that elicit momentary laughs while adding nothing to character or narrative and action set-pieces that feel tired and uninspired. The result is a decent, yet disappointing film that has individually great moments which don’t congeal in the way one would want.

This lack of inspiration is apparent in the the film’s structure which proceeds to become increasingly mundane as its patterns bear little of the creativity that the visual design of the film otherwise implies. Sersi’s road trip to finding the other Eternals follows a tired formula where the characters drive in present day towards a member of the group, and then the story cuts to a flashback of a previous historical epoch where everyone was together. There’s no thematic or narrative throughline connecting these moments together; their presentation order could change and the emotional beats of the film wouldn’t be altered all that much.

Decisions like these are a shame, because the content of the flashbacks and the story proper have more than enough in them to elicit emotional responses from the audience. Director Chloé Zhao, if anything, brings her sense of lighting and color to the film, creating fully immersive time periods that feel lived in and distinct from another. However, the creativity seen in the sets and world-building are completely absent from the way those worlds intermingle and bleed into another. By the time the third flashback cuts in, you start to question why the film wasn’t just told chronologically to begin with. The jump to the present so early on does very little when so most of the story and the emotional heft driving it lies in the past.

On that note, when the film jumps from the past to the present the first time, it uses the image of a knife to match the cuts. An ornate dagger that Sersi gave humanity centuries ago becomes a picture of the same object on her phone. It’s apparent that she’s taken the picture to document her connection and love of humanity; it persists just as strongly as the dagger exists. Her documenting obsession is even called out by Sprite, indicating that this is typical behavior for her.

In spite of this, no such cuts are ever utilized again. Instead of utilizing Sersi’s intimate connection with humanity and her desire to “snapshot” those moments via photographs as a way of delving into her and ,by association, the Eternals’ multifaceted relationship with people, the movie mentions the detail, shows it to us once, and then never broaches the subject again. Imagine if this picture-taking was extended as a motif to connect the flashbacks through the drive. Sersi sees or thinks about a connection to the past, pulls it up on her phone, and then the movie could cut to that time and place where the connection was first made. This would help demonstrate the way emotions carry over and change over time while explaining what exactly Sersi sees and envisions in people. Such details would do little to change the larger beats of the story, but they’re the kind of touches that help elevate pieces to the next level. W treats Sersi as its de-facto protagonist while absolutely squandering her ability to frame the story given her connection to the past.

While this explicit criticism sounds pedantic, the sentiment behind it is endemic of the movie. Because moments in the film are strung to one another without a gravitas befitting the subject matter, larger thematic movements and emotional beats lose the cathartic potential their existential narrative set-ups would entail. This means, while many of the individual components of the film are up to par, especially the visual design of the world and the characters proper, they don’t add up to something spectacular.

It’s a frustrating issue because the content of the film and its visual style are elements. Even though I would have preferred a mini-series to explore the characters and their respective relationships with one another, their mannerisms and interactions with one another are clear enough to get invested in their ultimate struggles. The cast is clearly enjoying themselves, bouncing off one another in a fashion that feels close and familial, even if the story’s structure doesn’t give them the time needed to give off the ranges their characters’ deserve.

Consequently, even though the last third of the film is highly derivative of previous Marvel movies, there’s more than enough to keep one invested in the impact of what’s going on. There are enough distinctive narrative choices leading up to the final confrontation that make it interesting to think about it thematically and, surprisingly, the action is some of the most cohesive and well-thought out in the franchise, both in terms of visual clarity and in regards to the characters’ powers and respective skill-sets. Even though some of the story threads are treated a bit too on the nose, the final way even thing wraps up is more than satisfying.

If Eternals is proof of anything, it’s that more experimentation is necessary, as the final script definitely feels like Zhao was forced to make choices she would not have otherwise. Nothing else would explain the discord in the film’s identity between trying to be a meditative art-house adjacent film and a superhero blockbuster meant to please the masses. The end result definitely leans towards the latter, but enough of the former shines through to give the movie a unique identity, that tantalizes the audience with a vision of what could’ve been while delivering good enough.

REPORT CARD

TLDRThough its story beats don’t subvert expectations as expected, Eternals’ technical execution and presentation makes it well worth watching, especially for those fans looking for a bit more metaphysical heft in their superhero film. While the film definitely feels like studio executives took a few too many corrective measures, destroying the possibility for the film to truly push boundaries in a meaningful sense, director Chloé Zhao still manages to instill a humanity and photographic beauty that helps the movie stay fresh in the sea of its peers. If nothing else, the depiction of Celestials is something that any fans of the franchise should be excited about.
Rating8.3/10
GradeB+

Go to Page 2 for the for the spoiler discussion and more in-depth analysis.
Go to Page 3 to view this review’s progress report .

Film Review: Dune – 2021

Director(s)Denis Villeneuve
Principal CastTimothée Chalamet as Paul Atreides
Rebecca Ferguson as Lady Jessica
Oscar Isaac as Duke Leto Atreides
Stellan Skarsgård as Baron Vladimir Harkonnen
Zendaya as Chani

Javier Bardem as Stilgar
Jason Momoa as Duncan Idaho
Josh Brolin as Gurney Halleck
Release Date2021
Language(s)English
Running Time minutes
Report CardClick to go to Review TLDR/Summary

NOTE: This is a new release and the review is based off a theatre viewing. This means the review won’t feature common elements like visual analysis, extended theme analysis, or long-form discussions of the cinematic techniques being used. Once I am able to get a copy of the movie to watch, pause, analyze, and get stills from the review will be updated to match the current site’s standard.

A deep boisterous rumble emanates from a dark abyss; subtitled translations appear and clarify this guttural noise is a message from something somewhere: “Dreams are messages from the deep.” The text disappears and the production logos pop onto the screen. Like Dario Argento’s iconic Deep Red, director Denis Villeneuve challenges the boundaries of the non-diegetic title sequence and transforms the film from being just a piece of media to a “message from the deep.” The introduction prefaces the production elements of the film, not the other way around. Thus, from its start, Dune starts off as a dream; the story to follow is nothing more than vision from an unconscious that the audience experiences. Far from being passive observers of a story, we’re part and parcel of the experience that grants that story coherence.

Once the production logos fade away, the story picks up again with a new narrator, Chani (Zendaya), who speaks to us in a language we can understand. She explains that her people, the Fremen, the indigenous population of the desert planet Arrakis, are forced to deal with the constant plundering and sacking of their home world by outsiders who seek to harvest “spice”, a drug which serves as the most valuable commodity in the galaxy, both providing health benefits on top of being the catalyst for any and all intergalactic travel. We see Chani and her fellow Fremen position in the sands, blow up one of a spice harvesting machine, and escape from the scene of the explosion. She whispers the name “Paul,” and the vision fades away as our story’s protagonist, Paul Atreides (Timothée Chalamet), wakes up. Far from talking to presumably the audience like the previous entity, Chani seems to be speaking to Paul through his dreams. But how?

The two dreams layered on top of one another suggests either that Paul also saw the first dream as a precursor to second, or that the audience is privy to an even more encompassing vision that exceeds even Paul’s. Ambiguities in the dream qua messages in regards to their senders, receivers, and method of transmission give the film an opacity which places the audience firmly on the side of the story’s hero. Like Paul, we see visions but are unaware what they fully mean. If messages are meant to inform their recipients, then the story raises the question on what exactly dreams are meant to tell us.

Following the unconscious encounter, Paul makes his way towards the dining room to eat breakfast with his mother, Lady Jessica (Rebecca Ferguson). Immediately, she asks about his dreams. It becomes apparent these visions from Chani, or more accurately the beyond that may or may not be Chani, are recurring and important enough to prompt dialogue. He responds coolly, mentioning that he had them, before then asking his mother to pass over a cup of water. She refuses and instead tells him to use “the Voice” to force her compliance. Unable to refuse, Paul commands his mother to hand him the cup.

But his voice transforms as he utters the demand, going from soft and quiet to amplified and menacing, masculine to feminine. All other sounds fade out and his words takes center stage, booming out in such fashion that a jolt in response would be appropriate. Jessica’s eyes flitter for a moment and the impact of Paul’s words continue to ring through the room. Suddenly, her hand moves a cup of water towards Paul before her eyes come back into focus and her agency returns. No explanation is given for the power or its place, but its presence informs the audience that Paul and his family are far from normal.

As if to confirm the Atreides position, Jessica promptly informs Paul he needs to change for an Imperial Procession, as his father, Duke Leto Atreides (Oscar Isaac) is to take control of Arrakis from House Harkonnen as the Emperor’s new fief ruler. Arrakis, Chani’s home world and the place of Paul’s dreams, thus becomes his new destination as his family, the Atreides, is tasked with overseeing spice production on the planet. Dreams and reality converge as Paul goes to confront his destiny.

This is Denis Villenevue’s Dune, a multi-textured cinematic dream machine that takes the task of translating author Frank Herbert’s science-fiction magnum opus to task, successfully re-creating the metaphysical visions and grandiose politicking of the books in the most spectacular fashion. If the opening few moments serve as any indication, it’s to pay close attention as even the minute characteristics have the capacity to radically alter the context by which events are evaluated. Everything seems to be connected, like pieces in a puzzle, but the shape of the image being constructed is up to the viewer.

Details invade every single frame. For example, a story of a bull told by Leto to Paul before they depart to Arrakis seems trivial at first glance, but the head of said bull makes a constant set of appearances through the film, representing the stature of the Atreides family based on its framing in the room. Thus, a simple verbal mention transforms into a powerful visual motif that remains hidden in plain sight.

Likewise, the soundscape employs heavy use of leitmotifs. Composer Hans Zimmer creates unique musical cues in relation to all the major players- the Atreides, the Harkonnens, the Fremen, the Bene Gesserit, and so on – vying for control of Arrakis and its associated treasures and employs them to convey the constantly shifting power struggles. A scene which starts with the more soothing Atreides theme indicates who’s really in charge once the sound fades out in favor of the whispery, choral theme of the Bene Gesserit. In this sense, the score acts in lieu of traditional voiceovers, giving the film an sense of direction without out-right spelling it out.

By littering the narrative, mise en scène, and soundscape in such fashion, Dune is able to fully immerse the viewer into an ethereal, dream-like experience. Every moment has so much waiting to be interpellated in relation to everything else, that one can’t help get lost in the film’s milieu. This truly feels like the culmination of Villenevue’s career up to now. Just like his previous large-scale science-fiction masterpiece, Blade Runner 2049, Villenevue fills every frame with such visual splendor that it becomes hard to not gawk at the screen (especially in IMAX). But with Dune, he puts more faith in the audience to piece together what’s happening without as many overt hints, stringing together surreal and “conventional” in fashion more similar to his cerebral thriller Enemy. That’s not to say there’s no exposition, but said exposition pales in comparison to the amount of subtle world-building done around it, providing just enough to the viewer to help them latch onto and make sense of what else is happening. The end result is a film that grabs full hold of the viewer’s attention, leading them along a path without ever spoiling where the subsequent journey will fully lead.

If there is a problem with Dune, it’s that it ends too soon. Two and a half hours pass by as the slow, cerebral, burn of the film takes hold of the viewers mind. By the time the run-time comes to an end, one is left fully ensnared and is left wanting more, as the spice-fueled dream machine truly feels like its transported the viewer elsewhere.

REPORT CARD

TLDRDune is the science-fiction film of a century and is an experience that demands to be seen on the big screen. Villenevue expertly combines epic scale with characters worth investing in, juggling between larger macro-political struggles with intensive internal character struggles. By the time the film ends, viewers will only be left wanting more.

If possible, this is an experience that needs to be experience in a thematical setting, preferably in IMAX, because it so wonderfully demonstrates the transformative power cinema contains.
Rating10/10
GradeS

Go to Page 2 for the for the spoiler discussion and more in-depth analysis.
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Film Review: Halloween Kills – 2021

Director(s)David Gordon Green
Principal CastJaime Lee Curtis as Laurie Strode
James Jude Courtney as Michael Myers
Judy Greer as Karen
Andi Matichak as Allyson

Anthony Michael Hall as Tommy Doyle
Release Date2021
Language(s)English
Running Time 105 minutes
Report CardClick to go to Review TLDR/Summary

NOTE: This is a new release and the review is based off a theatre viewing. This means the review won’t feature common elements like visual analysis, extended theme analysis, or long-form discussions of the cinematic techniques being used. Once I am able to get a copy of the movie to watch, pause, analyze, and get stills from the review will be updated to match the current site’s standard.

As a fan of director David Gordon Green’s 2018 namesake, revival and sequel to John Carpenter’s original 1978 masterpiece, Halloween, I was hopeful that Halloween Kills would continue its predecessor’s measured approach at delving into the psychology of the characters, namely Laurie(Jaime Lee Curtis), in relation to Michael(James Jude Courtney). While not in the same league as the original, Green’s previous film at least seems to understand that the terror of Michael stems not just from his brutality but from his inability to be understood or cognized. As an emissary and force of evil, he remains an enigma.

Unfortunately, Kills forgets this key fact and throws nuance to the wind in favor of brash and abrasive points, many of which become especially confusing when given a few moments thoughts. The film’s title sequence serves as warning for what’s to come. In contrast to Carpenter’s original film’s eerie and evocative opening sequence which sets its pace with a slow push in on a jack-o-lantern that flickers menacingly, Halloween Kill’s introduction opts for something more grandiose, pushing in on a sea of flaming jack-o-lanterns which dissipate upon contact with the camera. The former approach favors the slow build-up before the spectacle, choosing to savor the moment of impact, while the latter favors extravaganza for its own sake, trading slow and methodical for bombastic. These orientations towards terror set the stage for their respective films; Halloween is a tense, atmospheric, palpable nightmare waiting to imprint its horror onto its audiences’ mind, while Halloween Kills is a to-the-point gore-fest that seeks to assault its audience with a barrage of scenarios that fail to leave a lasting mark after their initial presentation.

While the story picks up right at the end of the previous film, it almost immediately undermines everything that happened before. As Laurie, Karen(Judy Greer), and Allyson(Andi Matichak) make it to the hospital, Michael is promptly freed from his burning prison and soon starts to slaughter everything in sight. His massacre calls the attention of the residents of Haddonfield, who, under the rallying cry of a much older and still very much traumatized Tommy Doyle(Anthony Michael Hall), the young boy Laurie babysat in Carpenter’s film, go to ensure “evil dies tonight.” Consequently, the narrative jumps between groups of civilians who try and hunt Michael through the city, unaware soon-to-be victims caught in the middle of his rampage, and Laurie along with her family recovering at the hospital.

Alas, none of these narrative threads is interesting or unique. Laurie’s story might as well have not been in the film given how little she ends up doing, and all the non-Laurie related plot-lines follow the same formula as one another: introduce character, introduce said character’s quirk in lieu of meaningful personality, kill character in brutal fashion. If the character is a mob character as opposed to just a victim caught unaware, they will mention, without fail, how dangerous Michael is to confront alone, let alone with group, before then confronting him alone. Forget predictable, try exhausting. Never at any point, does anything amount to more than casually interesting, and most of the film comes up much shorter than even that.

Rather than setting firm foundation and direction for the story and its ideas to traverse along, Green and his fellow screen-writers seem content with establishing threadbare connections to Carpenter’s ’78 film, as though mere association is enough to transfer heft from one story to another. Halloween Kills confuses reverence to the most minute details for enthralling cinematic texture, assuming that because the characters are related to the first film, that somehow the audience will care about them and invest into their respective stories. Every single character or detail, big or small, is highlighted by the film as if screaming, “See, it’s all connected!” But, by and large, the effort comes off as farce. No one outside of Laurie and her family, has any embellished reason for doing what they do, and the narrative never gives the audience a reason to root for the mob and their efforts.

Furthermore, even though the last film makes it clear that Michael’s murder spree in 1978 isn’t as serious a sequence of violence as status quo events (ex: modern shootings), Kills expects the audience to now believe that there are throngs of people around who are as upset and devastated about the spree as Laurie. This insinuation not only undermines the contextual work of the last film but also moots Laurie’s unique connection to the situation. If everyone is as obsessed about the event as her, then the last film would not have happened as it did, but Kills requires this to be true in order to ramp up to the ham-fisted themes and set-pieces that it so desperately wants to present as evidence of its artistic depth.

It’s evidence that the film wants to serve as a moral warning against succumbing to mob violence; don’t pursue uncontrolled violence lest you become a monster yourself. However, the story presents no alternative to the problems mob violence seeks to resolve, especially within its own context. When a police officer talks about how they didn’t want to shoot Michael once apprehended due to respect for shared human empathy and respect for the law, it seems obvious that, without context, the audience should be in favor of such a view. Officers killing unarmed and captured enemies should not be encouraged. But because we know Michael is a brutal murderer, a point the film gleefully reminds us of as he mutilates teenagers, couples, and the elderly galore, the message of restraint and respect for rule of law becomes much more confusing, especially when the narrative constantly demonstrates just how inept the law is at dealing with such events. If monsters are bad and the law is unable to stop them, chastising mob violence and condemning it in such a moralistic fashion muddies the discourse surrounding the issue.

The point also fails to make any resounding impact given that the film is a CELEBRATION of violence. It’s hard for the consequences of mob violence to linger in one’s mind in thought-provoking fashion when the camera treats this violence no differently than it does Michael’s carnage tour. If we’re supposed to marvel and cheer at the effective, technical execution of the latter, it becomes difficult to explain why the audience shouldn’t cheer for the former, especially when both are treated in the same manner: on-display gore for the audience to gawk at.

As a result, even though Halloween Kills share many of the same qualities as the early movies in the Friday the 13th franchise, namely disposable characters and focus on brutal set-pieces at the cost of narrative or thematic depth, it never reaches near the same levels of entertainment because it takes it forces its subject matter to be treated with a undeserved gravity that makes the overall experience uneven and tepid. Despite boasting Carpenter’s excellent score, slicker moment of gore, and a more robust production than many of the Friday films, Kills inhibits enjoyment by trying to tie the gratuitous and over-the-top violence to more severe and intricate themes.

With no one to cheer for and no hefty ideas to mull about on, it’s hard to recommend Halloween Kills to anyone but ardent fans of the franchise, good and bad, and gore hounds looking for mean-spirited slayings. The story is confused and doesn’t know if it wants to be a serious contemplation on evil or a carnage candy exhibition; consequently this identity-crisis permeates and undermines the film at critical junctures, leading little to offer. I can only hope that the follow-up, Halloween Ends, wraps things up nicely, but with how disappointing Kills ended up being, I’m not holding my breath.

REPORT CARD

TLDRHalloween Kills is a sorely lacking sequel that not only squanders all good will engendered by director David Gordon Green’s previous film Halloween but also fully drops the ball for the upcoming finale, Halloween Ends. The film wants to be both a blood-bath and a piece with heart, but it fails to do either effectively because it spends no time setting up its characters or its story beats for meaningful success. Only ardent franchise fans and lovers of gore should check this one out.
Rating4.8/10
GradeF

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Film Review: The Last Duel – 2021

Director(s) Ridley Scott
Principal CastMatt Damon as Sir Jean de Carrouges
Adam Driver as Jacques Le Gris
Jodie Comer as Marguerite de Carrouges
Ben Affleck as Count Pierre d’Alençon
Release Date2021
Language(s)French
Running Time 153 minutes
Report CardClick to go to Review TLDR/Summary

NOTE: This is a new release and the review is based off a theatre viewing. This means the review won’t feature common elements like visual analysis, extended theme analysis, or long-form discussions of the cinematic techniques being used. Once I am able to get a copy of the movie to watch, pause, analyze, and get stills from the review will be updated to match the current site’s standard.

A woman, Marguerite de Carrouges (Jodie Comer), is helped into a black dress by a procession of women for a ceremony. As she’s dressed, two men, Sir Jean de Carrouges (Matt Damon) and Jacques Le Gris (Adam Driver) take up their own ceremonial outfits in the form of knightly armaments. Marguerite is made to stand and watch as the two men get on horseback and engage in a duel to the death with one another. Why? To right a wrong. This is a trial and justice must be rendered.

Marguerite claims that Jacques raped her while her husband, Jean, was out; thus, the duel is meant to settle testimonies. God will let the righteous side prevail. It is under this belief that the two mean ready their horses and charge at one another. Weapons clash against armor and damage is done, but before any outcome is revealed the film cuts to a black screen. Text indicates that Sir Jean de Carrouges’ “truth” will be shown.

This is but the first of three such “truths” that the film will explore, one of three perspectives chronicling the events leading to the duel at hand. The set-up immediately conjures to mind Akira Kurosawa’s masterpiece, Rashomon, a multi-perspectival recounting of a rape that demonstrates, out of many things, the way egoic identifications and layers of subjective distance render new accountings of truth that revel in aporia. While director Ridley Scott’s film shares many traits with Rashomon, namely the use and contrast of parallel retellings of a critical event, it’s far more focused on hammering home a particular set of feminist themes. Its parallel storylines don’t vastly differ from one another such as to offer multiple views of “reality”; rather, they offer vantage points by which to assess the method by which patriarchy renders women as nothing more than pieces of property.

The first two stories follow the truth as told by Jean and Jacques in that order. While the two men are different from one another, the former more battle-ready and the latter erudite, their tales and the manner in which they present their interpretations of the narrative are strikingly similar. Both see themselves as the heroes of their stories and cast the other one as the inferior imbecile needing their assistance. Both are focused on their honor and social victory in the eyes of their king and society at large. Even though their methods to gain the favor of commonwealth differ, their orientation towards the end of being symbolically enshrined – to be enshrined as “hero”.

Most importantly, this manifests in their treatment of Marguerite and by extension women in general. Jean views his wife as nothing more than dowry and the possibility of an heir – an extension of his family name and his symbolic stature. Jacques acts as though he sees her as kindred spirit, but, in reality, he effaces Marguerite’s difference in much the same way as Jean, conferring value to her only because of her proximity to what he considers valuable about himself; in other words, she’s nothing more than an vessel meant to give way for him. Scott emphasizes how the two men’s dispositions render Marguerite’s agency in the same way in spite of their perceived justness via long, often painful sex scenes where Marguerite is rendered nothing more than pleasure object. Rape and consummation are both depicted as nothing more than moments of gratification for their male storytellers.

However, the third “truth”, Marguerite’s perspective, flips the dynamic of both the previous narratives and reveals the dirty underpinnings behind what agency looks like in society where women are no more valuable than livestock kept in the barn, where law is determined by those same men who actively break it, where justice is a consequence not of procedure but of chance. Scott indicates to the viewer that this “truth” should be used as the lens by which to evaluate the other two recounts in the text screen that precedes the perspective. While the textual interludes before Jean and Jacque’s “truths” faded evenly, the one prefacing Marguerite’s lingers on the word “truth”. Her interpretation is the final and most important word for a reason.

Like the two men, Marguerite seeks to be the hero of her own tale. However, her pleasure is not oriented towards seeking some social recognition. As the wife of a boneheaded warrior in Jean, a man who admits to being jealous, she is forced to remain within the confines of his manor. In such a space, her agency is forced to express itself in the upkeep she takes on. Her focus is not on status or doing tasks the “proper way” but on a pragmatic liveliness, and the manner she engages with the world reflects that.

This is best demonstrated in a moment repeated in all three “truths”. Jean introduces Jacques to Marguerite and has her kiss his former enemy in front of the large crowd around the group, visibly demonstrating the restoration of the friendship and socially sanctifying it. Jean’s interpretation of the scene starts with him offering the olive branch in the form of loud declaration followed by letting his wife give a peck on the cheek which he approves of. Jacque’s interpretation starts with him, instead of Jean, offering the olive branch in the form of the same loud declaration followed by receiving a peck on the cheek. He notices a smile on Marguerite’s face during and after the encounter. During both of these retellings, Marguerite is framed in the background of the frame, in between the two men, reinforcing her status as a prop in both of their worldviews.

However, the same scene from Marguerite’s view focuses squarely on her face, eschewing the faces of the men as they offer one another the olive branch. Unlike both of the men’s scenes which emphasize and focus on who actually offered the symbolic gesture, Marguerite’s scene could care less for disambiguating who really did it because to her, no matter who started the processions, she’s still a pretty bow meant to represent that gesture. She kisses because she is expected to do so by the social order and accepts the function, but she doesn’t grant it importance or legitimacy because it obfuscates her desires.

Unfortunately, what she thinks is important isn’t relevant, and the story showcases through the variations in its recounts that symbolic authority overdetermines the feminine subject so severely that even their pleasure is nothing more than a death knell of what women can be. As the wise men of the film explain, women’s sexual pleasure, in the most direct sense, is nothing more than confirmation that pregnancy has been achieved. The stipulation goes so far to imply that a woman who cannot get pregnant is responsible for that predicament because she isn’t achieving pleasure in the same way as her husband. In this way, women’s pleasure is subordinated and their desires are co-opted towards the child; she provides confirmation of her husband’s name in the world.

This is the central conflict at the heart of The Last Duel and what makes even subtle differences between the narratives damning for what they reveal about both truth and the extents people can go to transform it to fit their parameters. The primary actors juggle the nuances between multiple roles and shift between their projected heroic projections to villainous identifications made by someone else with ease. A character like Jacques goes from charming and suave to horrific without either representation tearing the other one down. Both images persist and reveal something deeper about the character and the society that surrounds him.

Speaking of the society, this is a Ridley Scott film and as such doesn’t skimp on the sets or the sense of grandeur. There are extras littering the frame in key moments and their faces reinforce the subtext constantly. Women look upset and distraught and are usually pushed further to the periphery of the frame, in the background. Men are usually jubilant or imposing and are often in the centers of the frame. While most of the film isn’t subtle about its gender analysis, viewing scenes where men and women react so viscerally distinct to the same phenomena underscores the way subjectivity is sutured. At a more basic level, the presence of hordes of people roaming around the lavish sets brings a vitality to the film as moments feel lived in.

However, there are moments where the film lags because of the scripts reluctance to embrace larger differences in the construction of its three respective narratives. There are large sequences that are repeated with subtle nuances that could be delved into but end up feeling, at least on first viewing, to be overly gratuitous. Especially given how explicit some of the themes are made by the characters, it’s an odd choice for how tame some of the narrative divergences are. As opposed to Rashomon, which relishes in provoking differences between its recounts to the point where characters morph entirely into clearly distinct points of view, The Last Duel feels like it scratches the surface of what its story allows. While the same level of variation as Rashomon isn’t necessary and would be a detriment to the stringency of The Last Duel’s themes, more experimentation with the way subjects color their actions would make repeated sequences easier to watch.

Lack of variation isn’t the only factor dulling the film’s momentum from time time. Most of the action set-pieces have a similar effect in causing narrative propulsion to stutter. These long, monotonous battle sequences fail to have the distinctive flair found in Scott’s previous action outings à la Gladiator, lacking the finesse or theatricality to leave meaningful impact. These moments also do little to demonstrate or reinforce character development, so they fall flat and feel semi-disconnected in the otherwise character rich story.

Thankfully, these bumps don’t hinder the otherwise captivating and poignant tale. By the time the final duel becomes the focal point of the film again, the stakes, both narrative and thematic, have been duly set, so there’s a vested interest in determine who wins the battle. The cost of establishing the truth and living by it is made abundantly clear.

REPORT CARD

TLDRThe Last Duel‘s triple-perspective retelling regarding the situations leading up to a rape accusation and its subsequent legal determination provide a great springboard to analyze themes about gender and its relation to authority structures subjectivity is effective even if some of those themes are presented a bit too on the nose. While the film effectively utilizes its multiple vantage points to explore the way gender and subjectivity intersect, it feels like it doesn’t go as far as it’s Rashomon style premise would allow it to venture, rendering it an a great, but lacking work.
Rating9.2/10
GradeA

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Film Review: Titane – 2021

Director(s)Julia Ducournau
Principal CastAgathe Rousselle as Alexia/Adrien
Vincent Lindon as Vincent
Release Date2021
Language(s)French
Running Time 108 minutes
Report CardClick to go to Review TLDR/Summary

NOTE: This is a new release and the review is based off a theatre viewing. This means the review won’t feature common elements like visual analysis, extended theme analysis, or long-form discussions of the cinematic techniques being used. Once I am able to get a copy of the movie to watch, pause, analyze, and get stills from the review will be updated to match the current site’s standard.

The camera crawls over the internal workings of a car engine, jumping from one section to another, canvassing each in sensuous manner. Country music strings can be heard intermingled with the mechanical noises of the engine proper. Eventually, the film cuts inside of the car; now the engine’s rumbles are replicated by a young girl, Alexia, who delights in her loud and boisterous emulation much to the chagrin of her father who turns up the country music louder and louder as a response.

Upset with her father’s refusal to be her plaything, Alexia starts to repeatedly kick his chair before then taking off her seatbelt to presumably cause more havoc. Her father immediately turns back to yell at her and ends up losing control. Crash. She flies and suffers a head wound. Disfiguration. At the hospital, her head is outfitted with a titanium plate. Transformation. Titane is here. Metal has become flesh. Alexia has been reborn as cyborg proper, a child of metal. Far from just emulating its hums, she now is partly composed of it.

After the procedure, Alexia ignores her father and goes out to the car. Due to her crash, one would expect some kind of traumatic response, but Alexia goes to kiss the vehicle, showering it with a kind of love that seems all the more absurd given her seeming lack of feeling to her parents. Her kinship is with the world of metal and not with the world of humanity; metal becomes more skin than skin itself – a reorientation towards flesh. Just like Raw, director Julia Ducournau is most interested in breaking down the boundaries of where flesh stops being banal and starts being something worth protecting. Instead of utilizing cannibalism as the means of navigating the contours of what renders flesh valuable, she uses Alexia’s fetishistic relationship to metal.

Jump to the future. Country strings are replaced by The Kills’ “Doing It To Death” – a sign of things to come. An older adult Alexia (Agathe Rousselle) struts confidently through an underground car facility. Cinematographer Ruben Impens captures her movements in a smooth tracking shot that never breaks, gliding through a erotic gallery of bodies moving, women dancing evocatively over the hoods of cars as customers wait and watch, before finally revealing Alexia as one of these women. Unlike Raw’s gorgeous one-shot tracking shot of a rave scene meant to demonstrate it’s main characters disorientation, Titane’s introductory one-shot highlights its protagonists wholehearted embrace of an sensual and no-bars lifestyle. Far from learning discipline from her car crash, Alexia has only become more emblazoned; it’s no coincidence that car she dances on top is painted with flames. She’s an unrestrained fire that seems hellbent on “doing it to death”.

She leaves the show but is accosted on the way to her car by a fan who gives chase to her. The situation is clearly uncomfortable; the nature of his approach is downright predatory and his actions afterwards, including a non-consensual kiss, make it clear that Alexia can’t easily get away from him. Curiously, she leans in to him and begins kissing him more passionately, seemingly rewarding his unwarranted advances with tacit approval. However, this clearly is demonstrated to be far from the case as she quickly removes a long, pointed, hairpin and quickly stabs the unsuspecting fan through his ear, killing him in brutal fashion. The point of injury is near the same point of her own titanium implant – the site of which is still fleshy and observable. In her own way, she has rendered unto her attacker a similar injury – a ritual reenacting her own trauma.

Once home, she takes a shower and attempts to wash away the events of the night. But as soon as she steps out of the shower, the walls and floors start to rumble and shake. A mirror against the wall reflecting Alexia shakes and threatens to come off. Alexia opens the door to discover the source of the noise and realizes that the rumbles are coming from her flaming car. It’s calling to her, beckoning her forward. She answers its calls and gets into the vehicle. Ducournau pushes it to 11 at this point and gives the audience a small taste of what’s to come, as it is at this point Alexia begins to have passionate sexual relations with the car, moaning and rejoicing in the vehicle as she would any other lover. The scene cuts from Alexia writhing in ecstasy within the metal cocoon to shots of the car buckling up and down, shaking all around, confirming its status as fully alive.

Consequently, the experience pushes Alexia to embrace her relationship with metal qua flesh in more radical fashion. It’s revealed that far from considering metal superior, she considers it the only flesh worth protecting. Far from being a chance murder, it turns out that the ear-impaled fan is only one of Alexia’s many victims; she’s a mass murderer of sorts and kills people as easily as people eat their meals. Human flesh isn’t sacred or relevant to her; she has no reason to love it and treats it as nothing more than a nuisance. Eventually, things catch up and she’s forced to abandon her home, her parents, and occupation. Made to carve out a new station in life, Alexia proceeds through an entanglement of metal and skin in an attempt to carve out a orientation towards the flesh, one predicated on love.

Like Raw, Titane features gory set-pieces tied to the themes of the story, impeccable and uncomfortable sound design that emphasizes squelching, and a host of perverse orientations towards the flesh. However, unlike Raw, which features a mainly straight-forward, albeit textured, story, Titane is far more ambitious in the scope of its themes and the surreal, almost dream-like way its narrative proceeds, choosing to show character interactions and reactions instead of explaining them or having anyone mention them explicitly. Ducournau is clearly in her element here and deftly weaves ideas about gender expectations against Alexia’s ongoing relationships with flesh, demonstrating that what conditions and furnishes meaning is not blood or similarity, but an ability to feel love. Form matters less than content, a notion that’s stretched to its limits as Alexia navigates the borders of both gender and humanity in an attempt to find meaning in her life.

Her journey and it’s development are made all the more obvious by the no-holds barred fashion in which Ducournau captures the macabre, often times showing the bloody in a nonchalant and apathetic fashion thereby giving brutal murder sequence s a sick comedic undertone that less squeamish viewers will enjoy. Murder stops being the focus and its purpose becomes the point of focus, as Alexia’s murderous drives change form as she considers what makes flesh normatively valuable. Agathe Rousselle makes these moments of transformation palpable, rendering a variety of expressions from tired, but otherwise unfazed to broken in and devastated. It’s no small feat that she gets the viewer to invest in and root for a serial murderer whether they think she’s going to change her lifestyle or not.

Thus, far from just being a set of gore-pieces held together by indecipherable plot threads, Titane is meticulous and precise, with even small details blowing up quietly in the background of the film as it goes on. At every point, Ducournau focuses on showing the way flesh, metal or human, engenders its own preservation via inculcating love in others, demonstrating that the connecting force between subjects/objects is not so much perceived sameness as the possibility for affection between them. Because of this, even the more outlandish plot elements make sense within the confines of the story even if the actual reasons behind them or the way they culminate aren’t completely known to the viewer. For those willing to spend the analyzing the parallels, Titane offers a gory story that not only manages to captivate from start to end but also manages to showcase the true powers of love.

REPORT CARD

TLDRThough largely silent and visual, Titane, far from having too little to say, has a wide breadth of fleshy ideas it dives into and explores. The juxtaposition of human skin and metal along with idea of gender as a socially coded role gives Ducournau room to explore what renders flesh something worth caring about and protecting. Though more squeamish viewers might be put off, those looking for a film that invites the them to think and engage with them without giving all the answers will find more than their fair share’s worth in Titane.
Rating10/10
GradeS

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Film Review: The Blair Witch Project – 1999

Director(s)Daniel Myrick
Eduardo Sánchez
Principal CastHeather Donahue as Heather
Michael C. Williams as Michael
Joshua Leonard
as Joshua
Release Date1999
Language(s)English
Running Time 81 minutes
Report CardClick to go to Review TLDR/Summary

The film opens on the title card, white letters against a black backdrop, before informing the viewer that the footage presented comes from three student filmmakers who disappeared while shooting it. In other words, this is a “true” story based on true, un-edited, footage.

As if in demonstration and confirmation of this status, a completely unfocused mess of colors permeate the screen. It becomes apparent that the camera technician is trying to get the camera to focus on its subject, Heather (Heather Donahue), who explains that she is going to film a documentary on the eponymous “Blair Witch”. Unlike other horrors that start with the “true story” introduction, like The Texas Chain Saw Massacre by Tobe Hooper, The Blair Witch‘s look confirms its announcement, thereby imbuing it with a grounded feeling. Consequently, Heather’s announcement transforms from quirky and cheerful to swan song; the viewer knows that her documentary will lead her to her disappearance. The cheery footage is confirmation that she, and her two cameramen, Joshua (Joshua Leonard) and Michael (Michael Williams) are no more.

This impending doom permeates the film and tinges each of the introduction to the documentary’s crew with melancholy. Heather’s unending enthusiasm feels like a cruel joke. Likewise, Michael telling his mother goodbye hits harder because it’s the last time he’s ever going to see her. As the crew sets off to Burkittsville, Maryland to get footage for their “film”, the viewer knows they’re marching off to their doom.

Upon getting to the location of where the “Blair Witch” myth started, Heather, the director of the documentary, switches cameras from the camcorder, which records in color, to the 16-MM film camera, which records in black and white. The former camera is her attempt to capture a “behind-the-scenes” and the latter camera is for the for the documentary proper. The juxtaposition of the black and white scenes to the colored scenes which came before, accentuate the realism the film goes for precisely because of the amateur nature of Heather’s filmmaking.

As she uses the 16 MM to film a set of insert shots in foreboding manner – a town sign, an angel figure, headstones in a cemetery, etc – it’s apparent she’s trying to evoke a sense of fear and immensity for the audience she thinks is going to watch her piece. Her narration is overdramatic and makes the attempt at horror on her part feel cheesy. However, it is precisely because her attempts at selling fear in such a forward fashion fail, that the terrors she experiences in the latter half of the film gain their legitimacy. Because the polish associated with a studio project is missing from these “proper” shots, they give the “improper” shots an extra genuine feeling.

Case in point, Heather and her crew interact a decent amount of townspeople for clues about the witch before deciding to go off into the forest to get footage on landmarks associated with the malevolent entity. They approach most of these people with the camcorder first, before then asking their subject questions about the witch. If the answer satisfies them, they switch to the 16MM camera and start to shoot “serious” footage. The viewer gets to see the crew canvas targets, ask them questions, hear vague series of answers which paint a dark mythos that reveals very little, and then switch cameras to film those townspeople who had something “interesting” to say.

In fact, it is precisely the film’s switching between the two cameras that gives it the terrifying texture that’s made it such an integral part of horror canon. The film invites the viewer into the film-making process and shows them a view of “reality” and then “reality via artifice” in comparison. These moments provide a point of minimal difference that cements that the found-footage comes from the real world, the world the viewer actually resides in. When on camcorder, the townsfolk talk naturally and seem like average residents. There’s nothing obviously phony about them or their presentation. However, when the film camera is used, the townsfolk adopt a persona for the camera, as though conscious that they are now “officially” going to be on film, so they have to act their best. By providing a point of contrast and a measured difference, the film convinces the audience of the “truth” of the two realities its presenting.

Obviously, this technique implies that the theatrics are only happening behind the black-and-white screen. As a result, the camcorder scenes achieve a level of “legitimacy” that gives them a staying power. For example, a baby screaming out and rushing to cover their mother’s mouth when the latter mentions the Blair Witch stories on the camcorder immediately feels like an omen, because it’s not “staged”/repeated in 16 MM. Thus, the camera gains the power of being a filter for reality. It’s a measure of control that demarcates what is reality and what is artifice.

This idea of the camera as controlling force is the driving theme behind The Blair Witch Project and explains why it’s one of the most frightening found-footage films ever. Heather is obsessed with getting more footage of the events, constantly shoving a camera in someone’s face or trying to get more coverage of terrifying events as they happen. Her compulsion to record is criticized by both Josh and Michael at various points, as they see the behavior as at odds with the group’s ability to navigate the spectral occurrences they run into. However, as she explains herself, the act of documentation is all “she has left.” The camera is the only tool she has left to frame the horrors around her into a cohesive narrative that she overcome.

This is also why the camera is constantly associated with civilization, with Heather and company constantly mentioning that their detour in the woods as having to end eventually because America is destroying its environment. Far from being a cause of concern, the characters repeat the statement in the hopes that the unconquerable vastness of the wilderness will eventually give way to the calm control provided by civilization. In this way, the camera becomes the normalizing force of the social order – a tool meant to help carve out the wild and mystical unknowns into something more agreeable. It is an extension of an American dream which envisions technology being used to cut through and remove the inexplicable from the day-to-day.

This posture towards technology stands in stark contrast to Japanese horror (J-horror) films coming out at the same time, like Ring by Hideo Nakata and Pulse by Kiyoshi Kurosawa, which focused on the anxiety inherent in technology. In Nakata and Kurosawa’s films, technology provides a conduit through which the supernatural past can make its presence felt once again in the “modern” world. In The Blair Witch Project, far from being a tool of the supernatural, the camera is never allowed to witness supernatural events happening as they happen and instead is only ever allowed to assess their consequences, suggesting that the supernatural can’t be tamed by the powers of modernity. This effect is made all the more suspenseful because of the ambiguous worldbuilding provided by the townspeople. Not a single story any member gives is wholly consistent with another, so the nature of who or what what the Blair Witch and their respective capacities is a mystery. One phenomenon hearkens back to one legend of the myth while another leans another way. With no rhyme or reason to the terror at play, the viewer is stuck, like the crew themselves, to experience the scares without knowing the stakes.

In this way, The Blair Witch Project, is a found-footage horror truly representing the sub-genre’s name. It’s a demonstration of the inability of film to mediate horror and provide enough of a gap to render it palatable and tame. Found footage, far from providing answers, only hints at the uncanny power of the abyss which gives no refuge or answers to anyone willing to seek them. By the time the film gets to the latter sections, the characters no longer find solace in their cameras because their ability to frame the situation is removed. The 16 MM and camcorder become interchangeable as the distinctions between what is reality and what is artifice becomes blurry before vanishing into a void with no answers. The behind-the-scenes footage becomes artifice and vice versa as the places to hide from the terror of the unknown disappear.

When the film approaches its end, the edits between scenes become more jarring and provide less information as to what’s happened in the “down-time”. It’s apparent that the characters are clearly filming less as they find themselves trapped and terrified in a situation they can’t comprehend, let alone control. Like the characters, the viewer gets no reprieves from the terrors, as the camera cutting off doesn’t mean respite as much as it means one awful moment is going to cut to a moment even worse in the future. The audience is strapped into a roller-coaster of nightmares that shows no signs of slowing down as the film races towards its finish.

While the directors, Daniel Myrick and Eduardo Sánchez, deserve credit for pushing such a low-budget idea to such great lengths, the reason the film is able to work at all, let alone so effectively, is because of the seeming veracity of every actor. Every member of the cast, whether it be the primary trio or the townspeople, has to put on multiple layers of performance, both presenting a “genuine” representation and an obvious façade on that representation that seemingly also stems from it. In other words, the actors have to present a fantasy off as reality and then pass another related fantasy off as artifice. Despite interviewing a plethora of characters, there’s never a point where this dichotomy fails or feels questionable. Actually, the spontaneous nature of the storytelling and dialogue feels so put together and cohesive that it reaches that magical place where it is both too unkempt to feel constructed but is also pointed enough to not come off as feeling totally left-field.

Even though the film might not be as terrifying as it was when it first came out in 1999, at the height of mainstream acceptance of the internet, its construction and “honesty” make it a compelling watch for anyone willing to invest seriously into its premise. The natural character interactions, commitment to authenticity, lack of polish, and unpredictable roller-coaster of scares of The Blair Witch Project are still rarities in the found-footage genre which it helped to popularize and make commonplace, and all serve as proof of just how special the film is.

REPORT CARD

TLDRThe Blair Witch Project is proof that a solid idea and tight execution can be scarier than any polished Hollywood production. Despite being one of the first “found-footage” horrors, The Blair Witch Project is still one of the best. It effectively combines ambiguous worldbuilding, realistic performances, and quick and efficient pacing to deliver a horror that reveals our natural proximity to the terrors hiding beneath the veneer of civilization. Those viewers willing to suspend their disbelief and give in to the film can still find some of the terror that audiences back in 1999 first got a taste of.
RatingA+
Grade9.6/10

Go to Page 2 for the for the spoiler discussion and more in-depth analysis.
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